Adds a "holo" receiver to the combat rifle, similar to the Holorifle from Fallout: New Vegas.
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Changelogs
Version 1.1.0
Fixes a problem where attaching the suppressor to a Holorifle receiver would revert the projectile to ballistic rather than the holo projectile
NOTE: I've made a better version of this mod now, check it out here: https://www.nexusmods.com/fallout4/mods/58332
I made another mod cause I realize I sorta enjoy making them, despite how simple and basic these are so far. This time I gave the combat rifle a Holo receiver! The Holorifle is one of my favorite weapons from New Vegas, so I decided to add in a way to add it to the combat rifle. The way I see it, this has a place with the China Lake and Holorifle mod in the way that it fires faster, so there's that. Right? Ok I'll shut up and get to the mod info...
The mod adds one new receiver named the "holo receiver". Once you craft it your rifle is now chambered in Fusion Cells (Don't ask how they fit in the magazine, it's magic!). The rifle also now shoots "holo" projectiles, which are just alien blaster projectiles. But it's close enough in my eyes and gives off the right look.
You will need Gun Nut 4 and Science! 4 to craft the modification. The components you need are: -10 Adhesive -12 Aluminum -6 Circuitry -5 Crystal -5 Fiberglass -8 Gears -10 Screws
Fun Fact: I originally was going to make the holorifle conversion be a barrel modification, but it was complicated when it came to changing the ammo type, since the .308 and .38 receivers exist. I even reused the combat shotgun barrel, it had a small gap in between the barrel and receiver so that sort of went wrong too. I was trying to make that bulky barrel look, but there's nothing wrong with a thin barrel for this.