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Balarithon

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balarithon

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Would you like to collect all the Bobbleheads early in the game, if so, this mod is for you. All the Bobbleheads are now conveniently placed around Sanctuary Hills and Concord. So go get those Bobbleheads and then find your son.

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Basically, I just disabled the ingame bobbleheads and created replicas that I placed around the Vault 111 and Concord areas, except for Perception which I left alone. So if you explore all around those locations you can grab all the Bobbleheads in a short time. For me bobbleheads do not add much to your character after playing the game for days, some are also quest dependent which makes them more difficult to acquire quickly. Now you can spend those perks more judiciously, pick up a companion along the way and some power armor.

My recommended path would be: Sanctuary Hills, Redrocket Truck Stop (pick up Dogmeat), water filtration system, chimney near raider campsite, raider hilltop den, crashed verti-bird (grab the power armor), Robotics Disposal, military APC, Ranger cabin, Trader shack, Wicked Shipping, dry creek shack, Abernathy farm, caravan, Concord ruined house, Concord workhouse, Concord speakeasy, Museum of Freedom, Concord church, and lastly Concord civic tunnels.

I also created a new rifle and placed it in a house in Sanctuary Hills. So if you want a really nice sniper rifle early in the game then enjoy. The house is the one with the tree trunk lodged against the house that you can climb up to the roof and has a root cellar out back. There is also a sniper post, chair, on the roof.

Hope you enjoy the mod.

I have include images of the location of each bobblehead and here is also a list.

Agility:  Sanctuary Hills root cellar, on shelf post
Barter:  Concord Civic Access tunnels, on oxygen tank
Big Guns:  Concord Speakeasy, on toilet
Charisma:  Dry creek shack, on chair
Endurance:  Military APC, on crate
Energy Weapons:  Concord Workhouse, in flower pot
Explosives:  Ranger cabin, in truck out front
Intelligence:  Robotics Disposal Ground, in hut
Lock Picking:  Abandoned caravan, on barrel in caravan
Luck: Water filtration system, on grate inside tank
Medicine:  Trader shack, in bathtub out back
Melee:  Concord outskirts ruined house, top floor near bed
Perception:  Museum of Freedom, on desk
Repair:  Wicked Shipping office, on desk near key
Science:  Crashed verti-bird, cockpit between seats
Small Guns:  Raider hilltop den, on bottom shelf of table
Sneak:  Chimney near raider campsite, in broken safe
Speech:  Abernathy Farm, on garden fence post out back
Strength:  Redrocket Truck Stop, in mole rat cave
Unarmed:  Concord church, under pulpit

A Big Dog Production