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Who's The General - Minutemen Quest Cleanup ___SC Chinese Translation
Changelogs
Version 1.11
Fixed a bug introduced in v1.10 that made it much more difficult to start Minutemen quests by walking up to a settlement and speaking with settlers.
Fixed an issue with Bethesda's handling for Preston's dialogue that prevented him from giving the player quests if they were started by Radio Freedom or by loading the settlement. This will be most noticeable with the quest "Returning the Favor" being given by Preston more frequently than in the past.
Fixed an issue with Bethesda's tracking for how Minutemen quests were received, which made assumptions that could be wrong. This fixes reports regarding "Troubled Waters" telling people to report to Preston even when received directly from the settlement.
Fixed bugs with Bethesda's handling of "Troubled Waters" and "Out of the Fire" that could lead to them not counting as Minutemen quests for tracking purposes.
Updated all patches for compatibility with the new version.
Version 1.10
Fixed one misnamed dialogue file.
Improved how invalid NPCs are prevented from being given speaking roles in Minutemen quests. This should fix all remaining instances of followers being picked.
Removed some unnecessary dialogue replacements after verifying that <<shared>> dialogue can be safely overridden in partial-formed files.
Switched to partial form handling as provided in the new FO4Edit versions. This will result in FO4Edit reporting some errors that don't exist, specifically in the form of missing aliases on dialogue conditions.
Added a patch for Keeper of the Commonwealth Radiants.
Updated all patches for compatibility with the new version.
Version 1.09
Fixed a bug introduced in v1.08 that would allow non-settlers to be selected for settler roles in Minutemen radiant quests.
Updated all patches for compatibility with the new version.
Version 1.08
Added a new keyword (WTG_ExcludeFromMMQuests) which can be added to NPCs to exclude them from speaking roles in most Minutemen radiant quests.
Provisioners are no longer allowed to be questgivers for Minuten radiants, in order to prevent the need to chase them across the map.
Fixed some cases where "Defend: {Settlement}" quests could be impossible to complete due to the questgiver not having a specific faction.
Fixed NPC exclusions added in prior versions to ensure they work consistently for players.
Updated all patches for compatibility with the new version.
Version 1.07
Fixed a bug where players may be unable to proceed from "Defend the Castle" to "The Nuclear Option."
Fixed situations where the following npcs could break radiant quests by being selected as quest targets despite not having valid voice lines: cats, dogs.
Corrected a script in "Taking Point: {Settlement}" that would show the "Talk to Preston Garvey" objective for a moment prior to clearing the quest.
Adjusted one of Preston's scenes in "The Molecular Level" to prevent Preston from giving you a random radiant quest after he tells you to talk to Sturges.
All patches have been updated for the new version.
Version 1.06
Changed the internal structure of the mod to make conflict checking easier.
Changed how the “Talk to Preston Garvey” quest objective is skipped to rely on conditions rather than script fragments.
Changed the condition used to verify the player is the general from stage 500 of MinRecruit00 to stage 2000 of Min01 to be more accurate.
Changed how Radio Freedom broadcasts the Institute and Brotherhood of Steel’s destruction announcements to prevent them from pausing the station until the player tunes in.
Changed how Preston Garvey attempts to generate quests in order to forcibly generate them when applicable. Minutemen radiant quests have a variety of limits on them including player level and available targets, so this does not guarantee Preston will generate a quest for the player when requested.
Fixed situations where the following npcs could break radiant quests by being selected as quest targets despite not having valid voice lines: children, brahmin, Jacob Orden, Ted Huntley, Brian Fitzgerald, Penny Fitzgerald, Swanson, Talia McGovern, Doctor Patricia, and Phyllis Daily.
The patch for Enough About the Settlements Already Preston has been removed as that mod is fully redundant with Who’s The General installed.
The patch for Presto - No More Forced Radiant Quests From Preston has been removed as that mod is fully redundant with Who’s The General installed.
All other patches have been updated for the new version.
Version 1.05
Fixes Radio Freedom so that it plays even when the player isn't listening. This fixes settlement radio objects tuned into Radio Freedom.
The player will only receive quests from Radio Freedom when tuned in on their pip-boy or visiting the castle.
Adds a missed change by the Unofficial Fallout 4 Patch, that adjusts a subtitle for one of the radiant quest intros.
All patches are compatible with the new version, so their version numbers have been adjusted accordingly.
Version 1.04
Preston Garvey no longer hands you a new quest when he promotes you to being the General of the Minutemen.
The mod now makes use of the "Partial Record" flag to reduce incompatibilities with other mods.
"Keep Radiants in the Commonwealth (UFO4P) Patch" has been removed, since "Keep Radiants in the Commonwealth Patch" now covers both versions.
"Minutemen (Radiant) Squads Patch" has been updated to work with v1.04.
"Unofficial Fallout 4 Patch Patch" has been removed, as this conflict has been fully resolved.
"We Are The Minutemen Patch" has been removed, as this conflict has been fully resolved.
"Merged Patch - CMRQL - KRIC - UFO4P - WATM" has been replaced with "Merged Patch - CMRQL - KRIC" due to the lack of conflict with UFO4P and WATM.
"Merged Patch - CMRQL - KRIC - WATM" has been replaced with "Merged Patch - CMRQL - KRIC" due to the lack of conflict with WATM.
"Merged Patch - KRIC - UFO4P - WATM" has been removed due to the lack of conflict with UFO4P and WATM.
"Merged Patch - KRIC - WATM" has been removed due to the lack of conflict with WATM.
"Merged Patch - RQIC - UFO4P" has been removed due to the lack of conflict with UFO4P.
Version 1.03
Merged script fixes that this mod and the UFO4P made to the quest "Suspected Synth at {Settlement}".
Version 1.02
Fixed a piece of doubled dialogue when picking up quests from Preston as a follower.
Version 1.01
As your follower, you can now ask Preston for quests via the Chat dialogue option.
Fixed many of the radiant quest introductions so that the first line of dialogue is not skipped.
Fixed many of the radiant quest introductions so that the first line of dialogue is properly voiced.
Fixed one method of picking up the quest "Stop the Raiding at {Settlement}," which was broken in the base game.
Moved the "Out of the Fire" quest introduction to Preston's dialogue options.
Moved the "Troubled Waters" quest introduction to Preston's dialogue options.
Version 1.00
Moved radiant Minutemen quests to Preston's "How are you doing?" dialogue option.
Removed the "Talk to Preston Garvey" requirement from most Minutemen quests, if you're the General.
Turning a quest in to Preston Garvey no longer results in him giving you a new quest.
Preston has no sense of decorum. We all know this. You walk up to him and bam! New quest. You go to sleep in Sanctuary, wake up and there he is, looming over your bed with a quest in hand. Turn in a quest? New quest for you! Sneeze? Quest! Well, not any more. This mod not only convinces Preston to wait a bit, it also teaches him to respect the chain of command. That's right, you don't even have to tell him what you've done anymore.
FEATURES
Most Minutemen quests have been moved to Preston's "How are you doing?" dialogue option.
Preston Garvey no longer gives you a new quest as part of turning in an old quest.
As General of the Minutemen, you no longer report back to Preston at the end of most quests.
Radio Freedom now broadcasts even when the player isn't tuned in, fixing radios tuned to the station.
The player will only acquire quests from Radio Freedom while tuned in on their Pip-Boy, or listening at The Castle.
Prevents the following NPCs from being Minutemen questgivers due to missing dialogue: children, brahmin, cats, dogs, Jacob Orden, Ted Huntley, Brian Fitzgerald, Penny Fitzgerald, Swanson, Talia McGovern, Doctor Patricia, and Phyllis Daily.
Prevents provisioners from being selected as Minutemen questgivers so that players will not need to chase them across the map.
Fixes a bug that prevents Preston from giving you quests that were started by visiting a settlement or listening to Radio Freedom.
Fixes several bugs with Bethesda's tracking for how you received Minutemen quests. This bug visibly caused cases where you could be told to report back to Preston after completing Troubled Waters, despite receiving that quest at the settlement.
FAQ
How do I start using this mod?
Just install it! No configuration or special steps necessary.
There are already mods that do this, why should I download yours?
Use whichever one you like, actually. This mod is designed to be lightweight and unobtrusive, but that isn't necessarily what everyone prefers. That said, this is the only mod I'm aware of that removes the "Report back to Preston Garvey" end step for most Minutemen quests, so if that's a feature you like, use this one.