Ever think it was weird that the Sole Survivor can emerge after over 200 years in a vault and instantly know what a deathclaw is and how to catch one? With this mod, Wasteland Workshop cages require you to find the blueprints scattered throughout the Commonwealth (and beyond!) before you can build them!
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Version 1
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Ever think it was weird that the Sole Survivor can emerge after over 200 years in a vault and instantly know what a deathclaw is and how to catch one? With this mod, Wasteland Workshop cages require you to find the blueprints scattered throughout the Commonwealth (and beyond!) before you can build them!
This mod adds 16 sets of blueprints into the world that you will be required to find before you are able to craft the corresponding cages. Their locations are listed below:
Cat Cage: The cat house due east of Walden Pond.
Dog Cage: The apartment due west of Hester's Consumer Electronics.
Mole Rat Cage: At the very top of USAF Satellite Station Olivia's walkway.
Mutant Hound Cage: By the dog cages on Horizon Flight 1207.
Feral Ghoul Cage: The base of Kingsport Lighthouse.
Gorilla Cage: In a pipe in the Institute Crater.
Gunner Cage: The Overseer's office in Vault 75.
Insect Cage: The roof of Greater Mass Blood Clinic.
Raider Cage: The Chem stash in Vault 95.
Super Mutant Cage: Virgil's Cave.
Brahmin Cage: In the shack by the brahmin pen in Bunker Hill.
Radstag Cage: Ranger's Cabin.
Radscorpion Cage: The radioactive shack due north-west of the Rotten Landfill.
Mirelurk Cage: By the bed on the ship in Irish Pride Industries Shipyard.
Yao Guai Cage: The display case in Rocky Narrows Park.