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TheRedBow

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TheRedBow

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About this mod

This mod aims to make life for a Survival Cannibal more convenient by adding portable foods for cannibals.

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When you're playing survival mode and are a cannibal you get the Dark Craving addiction, meaning that only cannibalism will satisfy your hunger, the issue is you will suddenly drop to ravenous hunger, even if you just ate 20 corpses 5 seconds ago. This drops your endurance by 8 lowering your health a lot, until you can eat a corpse, this mod aims to change that by allowing you to harvest meat whenever you eat a corpse and cook it. These foods will satisfy your hunger for "special" meat.

This mod comes with a lite version, wich just uses vanilla items, and a full version, that shows you what a true cannibal can cook up.
In the Lite version eating a corpse will give a 25%, 50% or 100% chance (based on perk level). It gives either mystery jerky or mystery bacon (50/50 chance). These are foods that can satisfy the Dark Craving about 50% of the time.
At level 1 cannibal you'll see a 50% success rate when harvesting human remains, from level 2 on you always harvest, and can also harvest ghouls and super mutants

Tier 1 foods have a 25% chance to satisfy a ravenous hunger, tier 2 foods have 50% chance and tier 3 foods always satisfy

Humans:
Humans will give human meat (1), a fairly standard and easy to process meat, wich raw gives a meager 10 hp with 5 rads, cooking it will turn it into Human Bacon(2), Wich besides satisfying your cravings will restore 40 hp at the cost of a charisma debuff
combining 2 of these bacons with 2 more meat, 2 razorgrain and some cooking oil however, will allow an experienced cannibal to cook the Champion Wellington(3), wich heals 200 HP, and fortifies your Strength, Charisma, Intelligence and Luck by 2 points for 3 minutes.

Ghouls:
A Ghouls flesh(1) is tougher, healing 10 hp and is infused with 15 rads, cooking it will make Ghoul Jerky(2) wich satisfies 50 health but still irradiates 10 points, alternatively, a master cannibal chef can mix 2 tatos, 2 corn, 2 carrots and 2 ghoul flesh to make a nice Ghoulash(3), wich heals for 150 and fortifies you against both regular and radiation damage for 2 minutes.

Glowing ones:
If you're feeling adventurous, you can harvest a dead Glowing Ghoul for their flesh(2) wich heals for 30 but be warned as digesting such irradiated meat will do you more harm than good, slowly irradiating you for 30 minutes, if you cook it tho, well you wont stop that radiation but it will allow you to endure the Glowing one Steak(3) healing 220 with fortified Endurance 3 for 30 minutes to balance the radiation.

Super Mutant:
Mutants are too tough for most cannibals, but their blood(1) is a delicacy, if refined right that is, on its own it'll only heal 15 at the cost of 10 rads, but mixing it with nuka-cherry at one of Nuka-Worlds mixing stations will allow you to make a super mutant Smoothie(2) healing 65 health at the cost of a short charisma debuff, for master mixologists you can grab some freshly brewed BoBrov Moonshine and some rare Nuka Quantum to mix with the blood, to make the ultimate Super Mutant Cocktail, a Super Mutant Bloody Mary(3), healing 200 health, 50 AP, as well as giving you 1 strength, 1 endurance 25 extra max hp and -1 intelligence for 5 minutes.