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Created by

Benjamin Hurst

Uploaded by

Sorainbow

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About this mod

Adds in 2 npcs spawned via relay grenades that are OP and will eliminate any enemies in your path. Also adds a hideout with a workshop to build your own little laboratory.

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I wanted to make an OP follower that can protect me when I'm just running around trying to get some cool looking outfits but didn't want to go through the hoops of programming one out. SO, I made a temporary one that is linked to a Relay Grenade! The grenades (and if you just wanna be the one to burn the hole into your enemies yourself, gun) can be found in the Root Cellar in Sanctuary as well as from Trashcan Carla! There's also a little note in the house' office that WOULD'VE started a quest for it but I am utterly horrid at programming. This is a very basic mod and it only uses vanilla assets so have fun! The player house can be found in concord and be warned, it's rather dull because I wanted to give the player the ability to create their own hideaway. I tried to make as much stuff removable as possible but I wasn't able to get all of it! {P.S. it’s just a modified layout of the University Point: Credit Union! I love secret doors so the cell just drew my attention from the moment I explored it.}


WARNING: SYNTH GUARDIAN RELAY IS INSTITUTE ALIGNED, AND BECAUSE OF THIS WILL OPEN FIRE ON SETTLERS AND RANDOM NPCS, AND SHOULD ONLY BE USED EARLY IN-GAME. SYNTH GUARDIAN MARK-3 IS NOT INSTITUTE ALIGNED AND WILL ONLY ENGAGE YOUR ENEMIES.