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Changelogs
Version 1.1.0
The locker is now a new container that can't be moved, scrapped, or built. (instead of giving the script to the buildable locker)
Version 1.0.0
Initial release.
The mod has 3 versions (download only one): - a standalone version that requires only the Vault-Tec Workshop DLC. - a version built on my Clothes Customization and Cleanliness mod, so the Security Armor from the locker can be customized. - a version built on my Vault-Tec Security Armor Customization mod, so the Security Armor from the locker can be customized even more. (if you use both my mods, you only need the latter)
Both files are esl-flagged esp.
This uses the same script as the trunk refilling with vault jumpsuits and pipboys.
v1.1.0 The locker replaces one that was on the left side of the security room. It can't be moved, scrapped, or built. You will find two armors and two helmets on the first visit, then a more random number when you come back.
It may not be compatible with mods that edit the same cell, especially if it places something at the same place as the locker.
v1.0.0 This version gives the script to the buildable version of the locker. It is still perfectly functional if it's anyone's preference.