About this mod
Simple mod that adds Enclave Remnants from the Capital Wasteland to random spawn locations all around the Commonwealth.
- Requirements
- Permissions and credits
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Translations
- Ukrainian
- Russian
- Donations
"The Enclave is the self-proclaimed continuation of the United States of America. Originating as a secretive deep state within the pre-War federal government, the Enclave's original leadership consisted of high-ranking political, military, and corporate figures, with rank-and-file members drawn from the military and federal law enforcement. Through careful planning, they subverted the nation's continuity of government protocols to ensure their survival over that of other government officials."
Requirements:
Fallout 4 Base Game
Recommended Mods:
Private Contract – Talon Company Mercenaries
Brings the Talon Company and its Hit Squads from Fallout 3 to the Commonwealth.
Commonwealth Hit Squads
Adds Hit Squads to the major factions of the Commonwealth.
Installation:
Download and install first the Main File, download and install the required mod (see links) for the add-ons/optional files of your choosing then download and install your optional file.
Files Included:
Main File - Main download file.
Add-ons/Optional Patches (All ESL Files):
Enclave Officers Uniform Patch - Outfits the Enclave Remnant Officers with the Enclave Officers Uniform by DogtoothCG:
Enclave Officers Uniform
Enclave X-02 Black Devil Power Armor Patch - Equips the Enclave Remnants with the Enclave X-02 Black Devil Power Armor by C1ph3rr:
Enclave X-02 Black Devil Power Armor
Enclave X-02 Power Armor Patch - Equips the Enclave Remnants with the Enclave X-02 Power Armor by unoctium:
Enclave X-02 Power Armor
Gear of The Enclave Patch - Equips the Enclave Remnants with Laser Weapons and Enclave Combat Armors from America Rising - Gear of The Enclave by Otellino:
America Rising - Gear of The Enclave
Merc Oufit Pack Patch - Outfits the Enclave Remnant Mercenaries with the Merc Outfit Pack by TheFriedTurkey:
Merc Outfit Pack
Remnant Officer's Uniform Patch - Outfits the Enclave Remnant Officers with the Remnants Uniform by KalibKadafi:
Remnant Officer's Uniform
Enclave Power Armor Patch - Equips the Enclave Remnants with the Enclave Power Armor by newerMind43:
Enclave Power Armor
Hellfire Power Armor Patch - Equips the Enclave Remnants with the Hellfire X-03 Power Armor by unoctium:
Hellfire X-03 Power Armor
Note:
All Add-ons/patches can be installed together except for the Officer's Uniforms and the X-02s Power Armors, only choose one of aforementioned patches.
Newest Version Required for the Hellfire Power Armor Patch (Version 1.01)
Description:
Simple mod that will add Enclave Remnants to random spawn locations all around the Commonwealth.
Enclave Remnants:
Remnants from the Capital Wasteland that survived after the Battle for Project Purity, Raven Rock, and Adams Air Force Base. Enclave personnel or soldiers that are were operating or patrolling around the Capital or other locations near the region during the events of the BOS Enclave War, some may have taken part and survive the battles themselves.
Enclave Remnants will spawn once the player reaches level 25 at different Campsite Random Spawn locations, and some will spawn equipped with the X01 or X02 Power Armors starting at level 30 mostly at high level locations.
https://fallout.fandom.com/wiki/Fallout_4_random_encounters
Remnant Mercenaries:
Enclave Remnants that turned Mercenaries in order to survive the harsh wasteland after the demise of their Central Command.
Remnant Mercenaries will spawn once the player reaches level 15 and will be equipped exclusively with energy weapons. They will have dog tags in their inventory same as their Enclave Remnant comrades. Same with the Enclave Remnants they will spawn at different Campsite Random Spawn locations.
Enclave Remnants Campsite:
Remnant Campsite exactly south of Somerville Place (see photo for map). The location will immediately spawn after the mod has been installed and a fix location for the Enclave Remnants equipped with X01 or X02 Power Armors, but it is recommended for the player to be at least level 35 before proceeding to the location. All NPCs in this location will only spawn once.
Aggro Radius Behavior:
Both Enclave Remnants and Remnant Mercenaries will not be hostile (although their HP will be red) upon encounter, and will give a warning to the player or any neutral NPC that comes close to them. They will however be hostile if the player or any neutral NPC gets too close to them ignoring their warning or attacks them first. They will immediately be hostile to the BOS and other Very Aggressive Factions (Raiders, Gunners, etc.)
That's about it, I've always wanted my own Enclave mod and although this is not a quest mod like Private Contract I'm pretty happy with the end result. Updates will come from patches for other Enclave Themed mods (armor, weapon, etc.) Creation Club patches are not possible because I don't own any of the Enclave content on it.
Next release:
Chinese Remnants
Credits:
Addons/Patches:
DogtoothCG
C1ph3rr
unoctium
Otellino
TheFriedTurkey
newerMind43
KalibKadafi
Background Photo:
https://villains.fandom.com/wiki/Enclave?file=Enclave_symbol_cont_dump_2_ee366b_5053141.png