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Changelogs
Version 1.1
Increased radius for the bolts around 78 units games (must be around 15m/50ft if I remember correctly) work well in game but can attire more mobs due to increased radius
Lure Ennemie is a good mod but has visual problems when using it, this patch attempt to repair that.
- Correct the arc trajectory when having the explosive perk - Whistle can now be crafted on chemlab - Increment the range and add a little delay of 1.5s before enemies get alerted - Throw one bolt instead of 3 - Add FIS tags (stealthboy) to the objects - Change craft requirement from 1 aluminum to 1 steel (because aluminum is precious)
I removed tin can from constructibles objects because I not repaired it and leave constructible just the bolts
Can be created in chem station, under grenades section Require the original mod + overwrite when asked