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Created by

Martin Toms

Uploaded by

Morgosus

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About this mod

Adds a simple padlock and door lock item that allows you to lock and unlock the object once placed into / installed onto it. Locking and unlocking actions are smooth with sound effects.

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The locks are craftable at a chemistry workbench.
Within the utility section, as usual.

Any container that has a padlock within it will become lockable. You will be able to lock and unlock it at will.
Only containers with a lock will act this way.

Simply remove the lock from the container to remove the lock.
It will revert to a simple container. It's that simple.

To add a lock to a door, simply craft a door lock and approach the door to see the new lock-installing option.

It will then be lockable just like the containers.

You'll need a screwdriver to remove a lock from a door.
The regular junk screwdriver will do.



The following list of items are documented issues that are either being worked on, or ignored.

  • Workbenches can be locked as well - While not yet fleshed out, it doesn't seem to harm the workbench in any way and seems to be merely a visual inconvenience. Most likely will be removed in a future update.
  • The door lock can't be picked up and floats when dropped - Because I haven't added collision properties to it yet



It just works!

Support: [email protected]