This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
borjoyzee - who did the original mesh work converting them from the vanilla files
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.2
Added light, medium, and heavy variants, improved crafting options
Version 1.1
Fixed super mutants not wearing their own armor when they have a human version armor piece
Added a global variable to control chance none for all human versions of SM armor, default is 80%
Ever wanted to dress up like a super mutant? Well, now you can!
The Wearable Super Mutant Armor mod adds armors with modified meshes, that actually fit the player character, however the original author's levelled list integration was lacking a bit, so I went ahead and polished it up.
Wearable super mutant armors can now be found on mutants wearing armor of the matching type. I also went ahead and compacted the forms and ESLified the plugin.
The rate at which the human version armors can be looted is controlled by a global variable, by default it's set to 80% chance none.
Compatibility patches are available for Lunar Fallout Overhaul, and Super Mutant Redux (Should work with the original, or either my or 4estgimp's awkcr-free versions), or for both LFO + SMR (if you're using the both patch, you don't require either of the other patches).