About this mod
A player home on the West coast of Far Harbor on the island due south of Rayburn Point (Gulper Island). (Blueprint and Clipboard Pattern included)
- Requirements
- Permissions and credits
I'm not really a settlement builder but do enjoy building in Fallout 4. I create these builds for my own enjoyment, and there are no plans to update them. Also, this comes as is and works fine on my pc, although other user experiences may vary. I just hope that others can enjoy using this as much as I enjoyed building it.
I also build with the idea of using as few mods as is necessary. So, most of the mods I use have been chosen because they are comprehensive and include many different pieces. I usually have many different ideas for builds in the works because the ideas for one particular build may dry up or I just become bored after spending 50-60 hours on it.
Recommended Mods: (highly recommended)
Workshop Plus (allows flying while in workshop mode among other options and makes moving around in a build much easier and really can add to your creativity) (just don't forget to shut off the workshop 5 second timer (F5) (from Place Everywhere)
Build High - Expanded Settlements 5.0 (doesn't work with Workshop Anywhere but offers 200+ floors and expanded boundaries in vanilla settlements) (great for any arial builds like skyscrapers/aircraft/spacecraft etc...)
Place Everywhere (of course) (If I could only choose one building mod for Fallout 4, this would be it.)
Installation:
* Make sure that you haveF4SE, HUD Framework and Transfer Settlements installed.
* Extract the file "Data" and copy, then paste to your Fallout 4 game folder (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4).
* This blueprint uses slot 38. If you would rather it be a different folder, create another folder and number it (1-100) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints. Then add the .json file to the folder.
* The easiest way I've found to add a blueprint is to create a shortcut to the blueprint folder and place it on my desktop. Then when I download a new blueprint I can extract it, copy it, go right to the blueprint folder and either paste the new folder or create a new folder and place the .json file in it. Done!
*Also included is a Clipboard Resurrection pattern file that is much quicker than Transfer Settlements.
Importing:
Follow the instructions for adding the FAR HARBOR CUSTOM SETTLEMENTS PACK- 11 NEW LOCATIONS. After adding The FAR HARBOR CUSTOM SETTLEMENTS PACK, what worked for me was just fast traveling in and standing by the workbench to begin the import.
Import the settlement via the Transfer Settlements holotape, detailed instructions on this process can be found on the Transfer Settlements mod page.
Also, before importing and to ensure the settlement imports correctly always import and export on the STABLE (preset), not normal. Then always use Marker Based, where it will open the workshop while it's importing or exporting so it simulates you actually building manually.
To import, enable the following options from within the holotape:
*[Enable Import DLC items
*[Enable Import mod-added items
*[Enable Import or nuke marker-based items
*[Enable Import wired power connections
*[Enable Restore snapped power connection
Using the Clipboard Resurrection pattern file:
After extracting the files from your download, copy/paste the Clipboard pattern (pattern.ini) to a folder located at C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\Clipboard.
Then while in game:
* Build the clipboard tool.
* Choose "Move To Pattern Source Location" in the action menu first.
* Then choose "Paste From Clipboard".
Import Note: I initially wanted to build above all the trees so there wasn't a need to deal with anything but the import, but that didn't work the way I'd hoped. So, after importing you'll need to move or resize some trees to make things work. Place Everywhere works great for this. You could also scrap them and add whatever you would like. Myself, I try to build in and around existing landscape, so I don't break any precombines and it usually makes the build more interesting too.
Also, the three yellow table lamps will need to be selected/deselected to be activated after import.
There are also a few paintings that have had their textures replaced by a mod called Fallout 4 Settlement Building Winners Series 01 Painting Replacers. I can't even remember what was replaced, but if you want these pictures follow the link, download and install them.
An added bonus to using the pattern.ini from Clipboard Resurrection is you'll also get a mint set of X-01 Power Armor included.
Special Note: If you enjoy building in Fallout 4 and are on Facebook, the best building groups I've found are the Fallout 4 Settlement Building and Fallout 4: Commonwealth Creators groups. They include some of the best builders in the Fallout community. They also include builders of all skill levels and can answer any questions you might have about mods, materials, or techniques used for building in Fallout 4.