Adds lights to load elevators for players who don't like being left in the dark.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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Changelogs
Version 1.01
Added the light flag to the plugin to reduce load order impact.
Version 1.00
Adds lights to load elevators
Softens the transition fade when using load elevators
Ever been trundling along through a building and doing your own thing, only to be taken by surprise when the screen goes dark after hitting an elevator button? Worse, have your lighting mods taken that little dark box and left it pitch black? No more, I say! Otis has sent repair crews throughout the commonwealth on their very extended servicing plans, and now all load elevators have proper, functioning lights installed in them.
FEATURES
Load elevators now have lights in them.
The lights added to load elevators work both while the elevator is in motion and while the door is open.
The transition fade when the doors open or close has been softened to feel like dimming lights.
Marked as a light plugin for minimal impact on load orders.
FAQ
How do I start using this mod?
Just install it! No configuration or special steps necessary.
Why not remove the fade effect entirely?
Bethesda used the fade effect to mask lighting changes as a result of the player moving between cells. These changes are more visible even with the fade reduced, but not nearly to the extent as they would be if I hid the fade entirely.