Converts pipe weapons into other vanilla weapons; .38 Revolvers, Lever-Action Rifles and Hunting Rifles. Currently replaces pipe rifles and pistols, bolt-action pipe weapons and pipe revolvers.
Requirements
DLC requirements
DLC name
Far Harbor
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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File credits
Bethesda Softworks for Fallout 4 and the Creation Kit.
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All pipe gun replacers I tried either broke my guns and NPCs, changed way too many things for my liking, or simply didn't work, so I made my own.
.38 Revolvers will replace all Pipe Pistols and Rifles. The .44 Revolver still exists in-game and is unchanged. Hunting Rifles will replace all Pipe Revolvers. It is named the Small-Game Rifle, fires .38 Rounds. Lever-Action Rifles will replace all Pipe Bolt-Action Guns. Reduced the damage for early-game balance.
The replaced weapons will virtually not show up anymore in-game. Enemy and friendly NPC's will show up with the new weapons. For example, all raiders outside Concord who would originally hold Pipe Guns will have .38 Pistols instead. I chose to keep companion weapons, such as Nick's Pipe Revolver, unchanged.
Technical stuff: This was done by editing the weapon records themselves in the CK. The original weapons are replaced by the templates of other weapons, with my personal tweaks to stats which attachments and mods they spawn with. No Leveled Lists or inventories were edited directly, but NPC's will still have the appropriate ammo spawn in their inventory.
MAKE A NEW GAME, DO NOT INSTALL/UNINSTALL THIS MOD MID-SAVE!