About this mod
Rock Villa is a player home which can be installed with Transfer Settlements or Clipboard Resurrection.
- Requirements
- Permissions and credits
Lights in all rooms can be controlled individually with switches. The big glass doors to the pool area and the metal shutters are motorized and can be switched individually as well.
Required DLCs:
- DLC: Wasteland Workshop
- DLC: Vault-Tec Workshop
Required mods:
- Conquest or Settle Everywhere or some other way to create a settlement at the location
- Clipboard Resurrection or Transfer Settlements
- Snappy HouseKit
- Settlement Objects Expansion Pack
- Homemaker - Expanded Settlements
- Auto Doors (version 2.9a or higher)
- CatDeco Floors and More
- HZY-furniture and decoration
- Renovated Furniture: Furniture
- Renovated Decorations: Carpets (recommended)
- More Colorful Compilation: Plants (optional)
- Artstop - Atlas091: Paintings (optional)
- CREAtive Clutter (version 22 or higher): Furniture and decoration
- Do It Yourshelf Updated: Furniture and decoration
Note that these are direct requirements only. Some of them have additional requirements of their own that need to be installed as well.
A Forest and Wasteland Water Revival were used for the screenshots with a green forest environment. The screenshots with a tundra environment use True Grass, BOREALIS, VELDT, Wasteland Water Revival, Barren Wasteland and NAC X.
Installation:
- Install with a mod manager.
- The settlement lies outside the regular border of the Commonwealth worldspace. Make sure you have this setting in your fallout4.ini so you can go there:
[General]
bBorderRegionsEnabled=0 - I recommend saving after each of the following steps. The game is prone to crashing after a large building import.
- Travel to Somerville Place and then paste this line into the console to go to the right location:
player.setpos x -29261; player.setpos y -119414; player.setpos z 2100; setangle z 90
- Build a settlement (with Conquest or another mod) at this location. The Transfer Settlements blueprint is designed for the Krietz Outpost of Conquest. See below for using a different settlement. The Clipboard pattern should work with any settlement without modification.
- When using Clipboard Resurrection (preferred because it's much faster and doesn't require a specific settlement): Build the clipboard tool, choose "Move To Pattern Source Location" in the action menu first, then "Paste From Clipboard". Ignore the warning about the missing settlement.
- Alternatively, when using Transfer Settlements: Use the holotape to import the blueprint. Make sure "Import or nuke marker-based items" is selected. Note that I only test with the "Stable" preset. Use anything else at your own risk. If you get a "wrong worldspace" error, follow the instructions below for using a different settlement.
- Some of the wireless lights may not be properly connected after importing. If a light doesn't work, make sure the corresponding light switch is turned on, then pick up the light in workshop mode and release it again.
Using a different settlement with Transfer Settlements / in case of "wrong worldspace" errors:
- After creating the new settlement at the right location, build some object in it (because exports can't be empty), export it with Transfer Settlements and exit Fallout 4.
- Open the bp.json file from this mod in a text editor and look for the "workshop" section at the very end.
- Replace it with the "workshop" section from your exported settlement. Now you should be able to import the modified blueprint.