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Kungz

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kungz13

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About this mod

Damage rebalance, range readjustment, plus weightless ammo and no NPC ammo use for Modern Firearms 2.6.9.

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This mod rebalance stats for weapons in Modern Firearms version 2.6.9. Changes includes weapon damage, range, and weightless ammo.


DAMAGE


The damage calculation from personal weapon damage re-adjustment based on bullet calibers, as close as, if not, same as vanilla and/or most of modded weapons damage, which follows :

5.8x42mm DBP87 (.5mm round) : 15
.380 ACP : (.38 round) : 20
9mm Parabellum : 21
10mm Auto damage : 22
45 ACP (.45 round) : 23
HK 4.6x30mm : 24
FN 5.7x28mm : 25
5.56x45mm NATO (.556 round) : 30
Soviet 7.62x39mm : 32
Soviet 7.62x39mm for PSL-1 sniper rifle : 60
.300 Blackout : 33
.44 Magnum (.44 round) : 44
.357 Magnum : 45
.50 Beowulf : 50
7.62x51mm (.308 caliber) for assault type guns : 31
7.62x51mm (.308 caliber) for bolt-action rifles type : 60
7.62x51mm (.308 caliber) for sniper rifles type : 80
.338 Lapua : 80
12-Gauge Shell (Shotgun Shell) : 90
50 BMG (.50 caliber) : 100
40mm grenade : 120
20x102mm : 150
88mm PzGr.39 : 200

 
RANGE

Range of most guns cut by half from the original value.

AMMO

Ammo now weightless and NPC not using ammo merged by Tangent24's Modern Firearms Unlimited Ammo mod.

REQUIREMENT

main mod, and since I use Modern Firearms Weapon Sound Replacer (MF WSR), you might need it too (I haven't test this mod without it)

PATCH

If you use FallUI Item Sorter for Modern Firearms, I include the patch in optional download.

FUTURE UPDATES

Due the number of weapons included, this mod changes were made by bulk edit and standardization, for individual weapon stat changes for the sake of gun damage and range realism, I maybe will do it later on.


Installation : As usual.