About this mod
This blueprint will add my Jamaica Plain settlement build to your game via the "Transfer Settlements" mod.
Built around the existing building with additional structures in the carpark.
Includes a market, guard posts, workshop, greenhouse, power station and perimeter wall.
- Requirements
- Permissions and credits
Built around the existing house and building up the broken structure, the main structure spreads out and links to additional structures that fill the bulk of the build area.
The perimeter wall links up many existing elements (such as the bus, neighbouring house, and walls) and even extends beyond the build area in places.
The power station and greenhouse sit alone in the carpark (but within the walls).
There are workshop areas, a bar and general/armour/weapon/clothing stores, clinic, guard posts, housing, large greenhouse (using many plots), and a central generator with full wiring around the settlement.
Settlement stats for 11 people are:
17 Food
13 Water
45 Power
18 Beds
82 Defence
This blueprint will add 1398 items to Jamaica Plain.
This has been exported with Transfer Settlements 1.93 and includes all the wiring. Send some love to CDante for getting this working as it makes complex settlements like this work straight away without you needing to do any work.
This will be installed in slot 10 of Transfer Settlements by default.
It's recommended that you scrap/store everything within the settlement first and use the option to include "original items". Some of which I kept and moved, this will lead to you having overlapping copies of those items if you don't remove them first...
This was built with access to all the DLC, and uses many mods to complete the structure and decorate it, which you will need if you want everything shown (see below for list). But you can still use this blueprint if you are missing any of the mods, you will just be missing those assets.
My settlement walkthrough video can be seen here:
DLCs required:
Wasteland Workshop
Contraptions
Far Harbour
NukaWorld
Vault Tec
Mods required for full recreation (minus texture replacers):
Transfer Settlements by cdante (Including all the requirements for that mod),
Homemaker by Nova Coru,
Armor and Weapon Keywords Community Resource (AWKCR) by Gambit77 - Thirdstorm - Valdacil
Half Width Shack Walls by CitizenRandom
Settlement Objects Expansion Pack by ccmads
Some building stuff by Quaz30
G2M Workshop by g2mXagent and keppekinosha
Compact crafting by fadingsignal
Craftable Balcony Supports by DarthWayne
Concrete walls with window glass by cartman1975
DDP AIO Standalone by ddproductions83 ("Cookiepocolypse" may work instead)
Snap 'n Build by ad3d0,
Snappy HouseKit by robboten (and the Snappy_DLC03.esm)
Auto Doors by Wenderer
Box Houses by Ethreon
Window Floor and Roof Boards by Necrocytosis
General Dave's Wasteland walls by EvilViking13
Minutemen Morale Pack by EvilViking13
Thematic and Practical (including the DLC) by 5like
CWSS Redux v2 by FLipdeezy (not currently available on the Nexus, I'm looking for alternatives for the future)
OCDecorator by McFace, (Also requires the DLC version and dispenser).
Old World Plaids by LupusYondergirl
NorthlandDiggers Resources by ludvig08
Eli's Craftable Flower Pots by Elianora (Has been included with Elianora's Fallout Junk Yard. Check the files.)
Eli's Armour Compendium by Elianora
Business Settlements by Tamayo831
OSHA Unapproved Safety Signage by BlandSauce
Better Stores (with the farharbour esp) by blazeda59 (not currently available on the Nexus)
FAC paintings by Foggypath
Lore friendly posters by Dhegonus
Working Table Lamps by FrauZockinsky
Do it Yourshelf by dinozaurz (Plus the "extra Ammo" and "retex" add-ons.)
Warehouse Shelves for components and ammo by Cartman1975
Zebrina's Workshop Devices by Zebrina
Let me know if you find any problems with any of the mod links.
Check the mod page for Transfer Settlements for more information about how these blueprints work and for any issues with importing settlements.
Thanks.