Fort Strong Redux - Brotherhood of Steel outpost with new defend quest. The Minutemen, Institute and AR2 (Enclave) version available. Support for Fort Strong Settlement.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
CookieMonster9000: "I will no longer be working on this mod as my Hard drive failed and I lost all Unpublished files, so any modder who wants to change,update, or edit this are welcome. Just give me credit for the bones. Sorry for the inconvenience."
Auto Door Close script: Original universal script created by Darkfox127
File credits
CookieMonster9000 Darkfox127
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Changelogs
Version 1.8
XV-Versus and Yagisan's Fort Strong Settlement support v1.2.
Auto close script doors in barracks area.
Removed one APC and some vines.
New Previs and PRP patches.
Cleaned files.
NEW ESP NAME, PREVIS WAS BAD.
Version 1.7
Added Institute version.
Adjusted defend quest, timers, enemies.
Version 1.6
Adjusted MM quest, you need to do Show no Mercy first to have SM quest avaliable.
Small Z changes.
Clean up.
Added standalone version for AR2. Has BoS and MM also.
Version 1.5
Invisible door fixed.
Combined version for BoS and MM.
Added Field Medic/Doctor, works like medical vendor.
New NPC idles.
Fixed new NPC template.
Adjusted defend quest.
Some NPCs will now sleep during night in beds.
Version 1.4
Added more items, decoration, objects and vines.
Added more SM enemies for standard quest to take over Fort Strong.
Generated new Previsbine.
Small bug fixes.
Changed player house workshop to have more items to build and removed the cell from reseting.
Version 1.3
Added Minutemen patch with quest as optional file.
Version 1.2
Cleaned mod, removed unused records. Removed trash. Defend quest can be repeated. Adjusted Defend quest. New outpost after you finish once the defend quest. Added spotlight.
Version 1.1
Fix for purple grass.
Version 1.0
First upload. Fixed Navmesh. Generated new Previsbine. New sandbox for NPCs and idle markers. New Crafting stations that are linked to Player Home Workbench. New Defend quest. Script activation after Show No Mercy quest. You can fast travel from interior. NPCs will respawn.
Donations
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Fort Strong Redux - Brotherhood of Steel outpost with new defend quest. The Minutemen, Institute and AR2 (Enclave) version available. Support for Fort Strong Settlement. My take on mod Fort Strong BoS Outpost by CookieMonster9000 Big Thanks to necroalhl for beta testing!!!
Vortex Install Instructions:
Download with manager and install.
MO2 Install Instructions:
Download, install and activate.
Manual Install Instructions:
Download and unzip to Fallout 4\ folder e.g. C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\
How to Update: 1) Uninstall. Don't just uncheck the ESP in your load order: UNINSTALL. 2) Load save, move to other location (e.g. Sanctuary) and re-save. 3) Install new version 4) Save, optional check save with FallrimTools.
Script will activate BoS outpost after Show No Mercy quest is completed.
New Defend Fort Strong quest - defend against Super Mutant attack. Start it with terminal outside of Fort Strong, recommended level 20+.
I am using default NPC templates, difficulty depends on your other mods. e.g. NPC Level Scaling
Player home where you can build, located on 2nd floor.
Fixed Navmesh and generated new Previsbine. New sandbox for NPCs and idle markers. New Crafting stations that are linked to Player Home Workbench. Not a settlement mod, only player room where you can build. New Previs and Precombines where generated. Adjust your load order, PRP has patch.
Compatibility:
Not compatibly with mods that change Fort Strong, except adding items like Sim Settlements 2.
Optional files: For Yagisan Fort Strong Settlement v1.2: FortStrongRedux.esp Settlement_BoS_Fort_Strong.esp (v1.2) <PRP.esp> FSR_Yagisan_prp.esp OR FSR_Yagisan_PreVis.esp(without PRP)
For Enclave AR2: AmericaRising2.esm ... FortStrongRedux.esp More options for AR2 Fort Strong: <Settlement_BoS_Fort_Strong.esp> <PRP.esp> <FortStrongRedux_prp.esp> <FSR_Yagisan_prp.esp OR FSR_Yagisan_PreVis.esp(without PRP) OR NONE>
Visit my profile page slavomirperun for my other mods.