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Flavius1

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About this mod

Settler are super strong and deadly in combat.
Settler had they life before you comeout of vault.
They are survivor who want join your settlement and live in comunity.

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For better compatibility with other mods and less esp in load order use the new

                                   



This mod is fine as it is if you dont want compatiblity with other mods and have only few mods installed 


Settler are super strong and deadly in combat.
Settler had they life before you comeout of vault.
They are survivor who want join your settlement and live in comunity.

It make me sens now, there are humans and other creature what evolve without me, what weak creature don`t do anything to survive and evolve ?

This Mod Improve and change Settler in multiple way and they arent anymore protected , anyone can kill them ( if somebody can kill them easy) 

Mod change settler direct in 4 way by add/remove flags what they don`t had and by change they leveled list of armor-weapons they have and add perks to them. They now have strong perks.

Settler now scale in level with you , if you are lvl 100 now they are too , this way i think make them better in endgames (level 100++) and if you use some overhaul mods what make game hard , like Immersive Gameplay, or other mods what make game challange.

To read what perks and what leveled list just read Deadly Settler Changes.txt what you find after download the mod.

Mod are esp/esl (load as esl, and use esp for load order)

Compatibility :

About compatibility is compatibile with everthings what change leveled list if you make MergePatch.

Mod what change settler at flags type , exemple add or change face it may be a issue , you need look manual if it is compatibile and i think load order matter ! .
 
I stop use better settler because they use to many esp and dont do what i need , i dont care about they face , i dont stay and look they face to much .

How make MergePatch? simple , open F4edit with all mods loaded , in left click right , in menu opened ( down) > Other > Create MergePatch click yes at what asked you , Name  it Mergepatch > click Ok and wait few sec and done ( it dont take long if your load order isnt complex) this method is best for simple load order of mods 

After this click on Mergepatch what it is created and click Clean Master ( Remove all Unsed Master) click yes to Warrning and done. You have your MergePatch save and play game.  In case your load order of mods are complicate learn how to make Leveled Patch with Wrye Bash , but for me is enough this method simple. 

I don`t want hear they are Overpower , if you thing is not immersive or need to be balanced by remove perks or leveled list just uninstall mod and play without it.

If you think they  are Overpower at level high 100++ use esp halflvlup ,
this way they arent same lvl with and they lvl is half of you, Thanks to sabster123 for suggestion to make a halflvl up with player . if player is lvl 120 settler is lvl 60.

If you find i miss something and need fix let me know , i will fix it 

Issue: 

issue i think it is and that is if they come with grenade , the grenade arent equipt auto and i think you need equipt it manual , for this just remember to check if they have it and equipt it manual

Other issue can be for somebody maybe is , if you update to new version of this mod in middle of game, old settler what is spanned dont get new perks , but new settler spaned in game have , so beware of this , i dont thing is a issue but someone can see it as it, just kill settler wait for new settler to be spawned and done, anyways they are mortal now.

Check my other mods what i made   Link