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Author notes
Kraft your own cheese, mac.
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Changelogs
Version 1.31iafp
Swapped from FormID List edit to Keywords thanks to forestarbor! A much less destructive edit that won't cause issues with other IAF mods.
Version 1.3iafp
fixed dependencies
Version 1.3
Added a second recipe for pre-war Blamco, so people with the contraptions add-on can enjoy fresh Blamco! :D
Version 1.2
added .esl flag so your limited .esm mod count won't increase
Version 1.1
10% more puns
Version 1.0
I was gonna call it BlamCook but that was too cheesy.
After over a decade of questioning why anyone would ever be happy eating dry Mac 'n' Cheese from a box I've finally got the 3D Art and modding skills to make it happen...
Cook up that nuclear orange stuff you remember from childhood!
2 new recipes (normal and pre-war) and a food item (cooked Blamco!) with brand new textures including normals baked to perfection from an original model.
No new crafting benches, no new ingredients, no dependencies and no changes to existing items that would conflict with other mods.
Extra Creamy: Cooking station->Soups 2x Blamco box + 1x Purified water = 2 Cooked Blamco
Original Formula: Cooking station->Soups 1x Blamco box + 1x Dirty water = 1 Cooked Blamco
Directions:
REQUIRES Nothing. Load order shouldn't affect a darn thing either.
Obviously Immersive Animation Framework is required for the IAF patch. Load order in this case from top to bottom will go: IAF, Cookable Blamco, Cookable Blamco IAF patch.
Tools used: Clip Studio Paint, Paint.net, Blender, Substance Painter, FO4Edit, FO4 Material Editor, B.A.E.
Also Available At A Super-Duper Mart Near You!
THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY THE PUBLISHER OF BETHESDA GAME STUDIOS OR ITS AFFILIATES