"Isodoped" was to cool of a name to waste on a perk as weak and situational as it is. I decided to fix that!
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Credit to Indigo-404 for the idea
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Original perk: At 250 rads (25% or more of your health bar taken), crit recharge is increased by 20%. My version: At 200 rads (20% or more of your health bar taken), crit recharge is doubled. It may be a little too strong, but that's always better than too weak.