Fixes parts of some meshes popping out of existence
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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Changelogs
Version 1.2
Added the Armor Workbench
Ran the other 3 meshes through the new bounds-updating script I made
Version 1.1
Updated the Weapon Workbenches some more, their tanks should no longer dissapear, either
Added a fix for the large green trash bin
Renamed the mod to "Mesh Bounds Fix", because this is no longer just about the Weapon Workbenches
Formely Weapon Workbench MeshFix.
Description You might have noticed that parts of certain meshes, the weapon workbenches or the large green trash can, sometimes disappear, if you look at them from the wrong angle.
This mod is a simple mesh replacer which fixes this.
Currently Affected Meshes
furniture\workstations\workbenchweapons\WorkbenchWeaponsA.nif The blue, metal version of the Weapon Workbench
furniture\workstations\workbenchweapons\WorkbenchWeaponsB.nif The smaller weapon workbench with the wooden table
setdressing\trashbin\TrashBin01.nif The openable container version of the big rectangular green trashbin.
Compatibility For obvious reasons, this is not compatible with any other mesh replacer which affects any of the affected meshes.