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Fiddleflap

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fiddleflap

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About this mod

This is a blueprint for my settlement at Echo Lake Lumber created using only Vanilla and DLC assets, with some additional assets being spawned using console commands. The settlement is fully decorated, and I have tried to keep the build as lore friendly as possible.

Requirements
Permissions and credits
I recorded a tour of the build for my YouTube channel which also features my other settlement builds:



Settlement Resources

Food: 18 | Water: 18 | Power: 5 | Defense: 60 | Beds: 19

Installation
 
  • Either install with a Mod Manager or extract the files and copy to your Fallout 4 game folder.
  • Ensure you have Transfer Settlements, HUDFramework and F4SE (including the script files) installed.
  • The blueprint uses Slot 24, if you have an existing blueprint using this slot you will need to move the blueprint .json file to different folder

Importing


Travel to the required location and then import the settlement via the Transfer Settlements holotape, detailed instructions on this process can
be found on the Transfer Settlements mod page. 

Before importing manually scrap all objects (see note below) and to ensure the settlement imports correctly enable the following options from within the holotape:

  • Enable ‘Import original items (not built by the Player)’.
  • Enable 'Import DLC items / Import mod-added items'.
  • Enable 'Import wired power connections'.
  • Enable 'Restore snapped power connections'.

Note: The settlement is designed around the vanilla location and uses some objects and items that are normally un-scrapable.  Using a scrapping mod
would allow those objects to be removed, so ideally should be disabled when clearing the settlement before importing.  Additionally using any mods that ‘clean up’ the location or alter its terrain could cause the settlement to not import as intended.

Fog Condenser Batch Files

I provide two batch files which will move four of the settlements fog condensers into new positions.  These files will either need to be extracted and copied into your Fallout 4 game folder (not Data), or can be installed using Vortex and then changing the mod type to ‘Engine Injector’.

Once in game type BAT FFV-FC-MOVE to set the fog condensers to their new positions, this can be done before or after importing the blueprint.  Typing BAT FFV-FC-UNDO will restore the condensers back to their vanilla positions.

Rear Gate Guard Tower Issue

I am aware that settlers cannot be assigned to the Guard Post in the tower that overlooks the rear gate by the lake.  There seems to be an issue with that corner of the settlement as I have tried moving the Guard Post to other spots but it still will not be used.

My Other Settlement Blueprints