This mod fixes bugs, CTDs and game breaking issues in Northern Springs, while adding some new content and tweaking things for better game balance. Comes with new textures in 1K and 2K resolution.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
If you want to use my textures in your own mod, you can do so, but put me in the credits of your mod.
File credits
Jshrapnelc for the original Northern Springs mod.
Donation Points system
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Changelogs
Version 1.1
Weapons - Changed damage values on Blood Katana
Item - Changed requirements for Prototype G ammo (Prior: 33 fusion cells, 1 fusion core; Now: 30 fusion cells, 1 fusion core), recipe gives 30 EMC rounds instead of 33
Workshop - Added 5 more paintings that can be crafted
Worldspace - Fixed some visual oddities here and there
CTD - Added fix for CTDs caused by the mod EL&FX (This was present in the lite version, and is now added in Version 1.1 again)
CTD - Fixed CTD caused by material file for people playing in FO4 VR (Thanks a lot for reporting this one)
If you have a CTD, please analyze it with Buffout 4 and the Crashlog Scanner, they can provide useful detail. Feel free to drop a comment if you find a bug that might be related to Northern Springs.
Version 1.0
Here is a list of the issues that were present, and that have been fixed with my mod:
CTD - Pipboy map CTD
CTD - Deleted navmesh
Quest - Find Quinton quest
Quest - Road to Northern Springs
Quest - Road to Northern Springs - What's your decision?
Quest - Go to Pete Cooper
Quest - Jared Fitch hostile towards player
Quest - Enter Vault 132 is unclear for some players
Quest - The synth overseer in the Vault sometimes doesnt initiate the quest
Quest - Unlock the door to the Sanatogan mayor's ghoul wife
Quest - Shake hands with beef quest
Quest - Coming of the three sons
Quest - New home for Kevin Larson
Quest - Dead prostitute
Quest - Final Fights
Quest - Cage fight quest stuck
Quest - Working for Pete Cooper
Dialogue - Dialogue bug (Cant initiate conversations with any NPC anymore) Partially fixed, has ingame solution
Dialogue - We should visit Pete...' gets repeated too often
Dialogue - Residents repeating dialogue too often
Dialogue - Kassandra Dialogue
Dialogue - Scott Dialogue
Dialogue - Helen dialogue
Dialogue - Quinton companion dialogue
Dialogue - Nicolas companion dialogue
Dialogue - Erix Paxson dialogue
Workshop/Settlement - Sanatogan playerhome
Workshop/Settlement - Weskan Farm
Workshop/Settlement - Orchardfield playerhome
Workshop/Settlement - Workshop items
Workshop/Settlement - Lots of unscrappable things here and there
Workshop/Settlement - Additional paintings
Environment - Razorback Warehouse doors
Environment - Trench of solitude
Environment - World gaps that lead to nonstop falling
Environment - Raiders in the raider hideout get stuck in the water
Environment - Sanatogan walls not casting shadows
Environment - Water inside the Hardware store basement is too short
Environment - Diamond City security office
Environment - Super Duper Mart fightclub
Environment - Orchardfield playerhome
Environment - Relentless Raiders
Environment - Wolfendale
Environment - Pout Pond
Loading screen - New loading screens
Loading screen - Existing loading screen typos
Map - Ceshire Pond Marker
Map - Cavern of broken faith Map Marker
Map - Orchardfield playerhome map marker
NPC - Mismatched likes/dislikes message for Quinton
NPC - Quest giver NPCs can die
NPC - Sanatogan/Vault 132 turrets/residents hostile towards anybody not in their faction/Player faction
Item - Toy models were scrappable
Item - Fallout 4 quest item duplicates
Item - Hot rodder magazine misplaced
Item - Volley rifle attributes
Item - Flamer attachment
Item - Guitar facing the wrong way on the weapon stand
Item - Prototype G rifle recipe after NS main quest is completed
Item - Mirelurk Harvester inventory
Item - Terra's vendor inventory
Item - Vault 132 Vendor Renee inventory balance
Sound - Radio songs volume
Sound - Unfinished soundtrack was removed
Sound - Wolf howling
Sound - Radio distance too short
Terminal/Note - Super Duper Mart fightclub
Terminal/Note - George's Terminal
Terminal/Note - Several new notes that hint at how some quests get started
Textures - Female body texture glitch
Textures - Wood assets
Textures - Shiny wolf skin
Textures - Pipboy Map of Northern Springs
Donations
No donations accepted
What is this mod? This mod fixes bugs, CTDs and game breaking issues in Northern Springs, while also adding some new content and tweaking some things for better game balance. --- Questions and answers
Q: Which files do I need to install? A: Install the most recent file from the Northern Springs page and my bugfix mod for the optimal experience in Northern Springs
Q: What is Vault Z/Lo Pan's castle/The three storms/Dema Baala? A: Unfinished content that Jshraps couldn't finish in time, so it's inaccessible
Q: What to do if I find a bug? A: Make sure to check the bug reports here (To avoid duplicate bug reports), and provide as much info as possible. A lot of issues can be traced back to how heavily the game is modded or the scripting engine not running correctly (script lag)
Known Issues Dialogue bug:
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Should you run into the dialogue bug (Cant initiate convos with NPCs, cant trade with companions etc.), go to the Sanatogan Inn and talk to the robot. This should fix the issue.
NS Main quest stuck:
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After reaching Nicholas Barman for the first time the quest doesn't progress. Simply restart the game to fix this.
Performance:
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There is micro-stuttering in Northern Springs (Likely due to missing precombined meshes and previs in the whole worldspace, some mods of the mod author Zorkaz/El Ha have the same issue).
Quests:
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Some sidequests have proper conditions set up, but fail to run for some people. Including me. I don't know how to fix this, in some playthroughs the sidequests worked fine, in others they didn't. I'll see what I can do.
Silent radios:
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Annoying bug. Seems to be related to the quest scene of the radios, but don't know how to fix this yet. In the meantime, these commands will usually work (Only if you have this mod installed as well): Hellion Radio Stopquest 00Hellionradio Startquest 00Hellionradio
NSW Radio Stopquest 00NSWRadio Startquest 00NSWRadio
Sanatogan Radio Stopquest 00Sanatoganradio Startquest 00Sanatoganradio
Incompatible/Conflicting mods: Mods that change the following locations/cells: - Above the Vault 111 exterior (Some mods add settlements there, some add quests there which overlap with the entrance to Northern Springs) - The Diamond City Security office interior (Bleachers 2. I dont use the mod, the mod author blocked me, wont fix) - Area around Natick Banks (South of the Sea: Atom's Storm - but if you load the esp of my mod after the previs esp of SOTS Atom's Storm, there is no flickering) - Mods that add occlusion boxes and disable previs everywhere (I dont use that mod, mod author blocked me) - Mods that regenerate previs data (Like PRP. Maybe loading my esp afterwards will fix any potential issues, but Idk, I dont use the mod personally) -Nextgen update (Not tested, so far nobody reported incompatibility with it, but it could have potential issues, should be investigated)
Credits: Jshrapnelc - Making Northern Springs, becoming my best friend in 2020 McTerry - Providing more insight on lore in Northern Springs, and providing more details on Jshraps Elizabeth H. - Countless hours of playtesting, support, voice acting John B. - Voice acting ElevenLabs voice - Voice acting Bethesda - Providing the modding platform llamaRCA (The author behind the Heather Casdin mod) - Advice on the Creation Kit mdkd - I made the mod
Voice acting: Elizabeth Harper. as: Kassandra Jones, Terra and Helen John B. as: Scott Flynn McTerry as: Terry the drunk ElevenLabs voice as: Sniper Steve --- Jshrapnelc passed away in June 2022 due to health related-issues. Rest in Peace bro. The world lost a real one in 2022.