About this mod
Adds a hacky but decent support for multi-layer decals and head wounds (read desc for incompatibilities).
- Permissions and credits
- Changelogs
- Donations
- This mod requires manual setup for custom bodies. I currently only provide vanilla ones (but I can introduce more).
This mod introduces a problem: first-person hands disappear.(fixed on v2)- Fallout has a bug with skinned decals: they stop working once you load a save. You have to load the save again to fix it.
Why
One thing I hate about AAA games nowadays is the laziness and total lack of care from developers in delivering proper wounding and damaging responses for characters.
What it does
- it adds a multi-layer decal and head decal system
- it means you can loot gear and still see decals (and where your shots land)
How it is done
- It works by hijacking the MaleHands.nif and FemaleHands.nif and injecting a transparent mesh that accumulates decals
- Basically, it creates a thing I call 'decal-mesh'
- This mesh is composed of a copy of whatever body mesh you might have installed + a modified HeadGear1.nif, for fake head decals
- The mesh is then assigned a transparent dummy material
- Then I modified the naked skin and hand armors to always render hands (which ends up rendering the 'decal-mesh' too)
- I followed a similar technique from zalteredbeastz
Problems
- Incompatible with body mods, or anything altering character hands .nif files. However, you could create your own 'decal-mesh'
- Incompatible with anything that modifies: records related to human skin and hands armors/armor-addons, as well as the human race record
- It only works with humans as of now (no super mutant, no children, probably not working on ghouls as well)
- Doesn't work if using mods that implement unique-body for player/NPCs, as it would require per-body tweaking (could be made to work though)
It makes first-person hands disappear(fixed on v2)- Another minor issue is, it makes the hands model always 'equipped', which could introduce clipping issues on certain armors that have tight gloves
Tools I used
- Outfit Studio
- FO4Edit
- Blender
- Material Editor