About this mod
A high-quality Sig MCX Virtus with new animations and configurations.
- Requirements
- Permissions and credits
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Translations
- Mandarin
- French
- Changelogs


·Adds the modular, short-stroke piston, SIG MCX Virtus. Featuring all new custom sounds and animations (1st & 3rd person) and meshes/textures/whatever else not recycled from other mods.
·Two different equip options: Original and Alt (Thank you Majestic for the gifs)
·Comes in 4k, 2k & 1k options.
·There is a tactical reload and a non-tactical reload. For some it works, for others it doesn't, so here's both options.
·Craftable at the Chemstation under ValDrift(near our CZ Scorpion if you have it).
*The Gerber Hammer was removed from this mod and placed into a standalone mod with a few other melee weapons*

·It's big, I get it, but its high quality meshes/textures unlike most things here and I tried to add lots of options for attachments and camos. A lot of thought and irl experience went into the creation.
·Sometimes the grip moves forwards at the workbench, not sure why and doesn't happen for everyone, but dropping & picking it up or building something else and leaving the bench fixes it.
·Be aware of the MAWLs realty. On that note, the laser dots don't line up perfectly, I did my best though.
·The .300 BLK is in the LL & ChemStation, but it's also named something long: 300 BLK SIG Performance. This was done so it had no masters and was 100% standalone without there being exact duplicates to avoid confusion.
·DM Drifter for permissions.
·Check out our other mods too.
*!Please make sure you have updated both the ESP and MAIN files if you are having any issues!*

·Me(Ms.Val): Funded, creative direction & implication into game, esp creation, directories & packing, nif work, meshes & textures, creating materials and reticles, updates & bug fixes.
·Drifter: Rigging, 3dMax & converting to nifs, setting up substance textures, sounds implication, creating the dreaded sub-graphs and rounding up animations, handles all requests.
·Heroic: Testing, pictures and monitoring the page/bugs.
·AbsoluteZero, Benis, Blyatman, CRWREX, Majestic: For all their support, time testing and taking pictures.
·Neto/Hyper/F34R/Noodle: For the animations and advice.
·Raider3DWeapons, ohdeer, ParallaxGameStudios, cannuccia, Dima Suvorov, VectorAU, PsyTi, olalopa, Luiz-Bueno, MeatBanana :For all of their wonderful creations that make up what this mod is.
·All credit for the sounds goes to Activision/Infinity ward.