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File credits
Constructible Faction Guards by TheSymianPhysicist
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This mod uses Settlement Menu Manager to add custom settlement menu categories. This means that you don't need to worry about running a special holotape/chem before you uninstall it: just remove it from your load order and you're done.
Adds the Constructible Faction Guards items to the smm system and adds the following power armors to patrol or stand in your settlement.
Raider- 400 caps
T45(skins, minutemen) 800 caps and level 8
T51(SKINs, Railroad) 1200 caps and level 14
T60 (Skins) 1600 caps and level 21
Tesla T60(Skins) 1800 caps and level 21
X01(Skins, Institute) 2000 caps and level 28
-Faction required skins need to finish the main quest for that faction -Hotrods need the magazine -Nuka t51 needs you to find the map marker for the nuka world bottling factory -Vim! needs you to find the power armors -Quantum needs you find the power armors -Atom cats needs you to buy the paint