A recolor of Elder Maxson's coat to fit the Enclave instead.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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File credits
DogtoothCG's Enclave Officers Uniform
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Changelogs
Version 1.0
Initial Upload
Took Elder Maxson's Battlecoat, reskinned it black/gray and added a grayed Enclave Officer's Outfit underneath. You can find it on the dresser in Room 2 in the Dugout Inn.
WHAT'S IN 1.06?
I re-adjusted the stats of the armor pieces to help make them comparable to equivalent full armor sets. Their weights have been increased as well! In addition, the cost of the battlecoat has also been increased and now includes ballistic fiber to prevent early overpowered-ness. The officer's uniform has also been increased, but not as much.
Additionally, the Officer's uniform now includes a modification to allow color swapping. You can now make it either tan (originally from Dogtooth's mod and default of AR2) or the default gray that my mod uses. The color swap is free and accessible from an armor workbench.