File information
Last updated
Original upload
Created by
GlitchfinderUploaded by
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Current section
About this mod
Adds 290 new random encounters.
- Requirements
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DLC requirements
DLC name Automatron Wasteland Workshop Far Harbor Nuka World Nexus requirements
Mod name Notes Random Encounter Framework Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
- Console modding permission The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Exoclyps - Raider teddy bear model
Donation Points system
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Translations
- Spanish
- Mandarin
- Italian
- German
- French
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Translations available on the Nexus
Language Name Spanish Author:kittyowilder Commonwealth Encounter Pack - Spanish French Author:Glitchfinder Traduit par Chatthe Commonwealth Encounter Pack Fr Italian Author:ALL4ALL Commonwealth Encounter Pack ( ITALIANO ) German Author:ALL4ALL Commonwealth Encounter Pack ( DEUTSCH ) Mandarin Author:KHCN Commonwealth Encounter Pack SC - Changelogs
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Version 1.01
- Fixed a faction issue with the turret-guarded rust devil corpse encounter that resulted in the turrets attacking the robot
- Fixed an error with the handling for a treasure hunt encounter that could result in players looking for a boss that no longer exists
- Fixed an issue where the windmill and giant head statue object encounters could spawn in inappropriate locations
- Fixed an issue with the leaves of the commonwealth garden (tree van) encounter having shimmery leaves on the tree
- Fixed the areas where several encounters with flags could spawn to prevent them clipping through roofs
- Merged the SCOL models hotfix into the main file
- Merged the script hotfix into the main file
- Merged the X-Cell face patch into the main file
- Removed "Commonwealth" worldspace checks from many encounters because they were redundant with the mod's overall structure
- Removed a Minutemen random encounter from a Nuka World encounter pool where it was not intended to be found
- Updated many encounters featuring Rust Devils to only happen while Fort Hagen Satellite Array is not showing the [Cleared] status
- Updated many encounters involving raiders, super mutants, Gunners, and ghouls to only occur near uncleared dungeons containing the same type of enemy (for far harbor, "near" is the entire island while Nuka World is exempted entirely from these checks)
- Updated the NPCs for many encounters to travel away from the encounter site when their business is done
- Updated treasure hunt encounters to only happen within a set distance of their target dungeons
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Version 1.00
- Added 290 new random encounters to Fallout 4.
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- Have you ever wanted more random in your random encounters? Not feeling like there's enough variety in what the game throws at you? Perhaps a bit bored of seeing the same things over and again and yet again? Well, I felt the same way. So I added more random encounters than Bethesda did.
FEATURES
- Adds 290 new random encounters to the game.
- Yes, that is an absurd number of encounters. It's more than Bethesda implemented in the base game and DLC combined.
- Despite the name, this mod also includes a substantial number of new random encounters for Far Harbor, Nuka World, and Automatron, though the Automatron encounters have been made in a way that should reduce how irritating they are.
- Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.
FAQ
- How do I start using this mod?
- Just install it! No configuration or special steps necessary.
- I've documented the random encounters this mod adds in the articles tab.
- Compatibility. Adding random encounters is a compatibility nightmare, and it was that or be incompatible with everything patched in the Random Encounter Framework Patch Hub.