Required for the Recruit/Rescue prompt in order to recruit both Eleanor and Teddy.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version 1.1
Rebranded the mod as Recruit Eleanor and Teddy. Made Eleanor protected and recruitable in addition to Teddy.
Version 1.0
Initial Release
A simple mod that allows you to recruit Eleanor and her dog Teddy. This was originally released as Rescue Teddy which only allowed recruiting the dog. Allowing Eleanor to be recruited was done on the suggestion by Darkcrafterzx.
May not work for games already in progress as both Eleanor and Teddy are not protected in the vanilla game, and in my games they were usually dead. This mod sets both as protected.
Teddy will follow his normal progression, returning to Eleanor's trailer once released from the cage. Once released, he can immediately be recruited if desired.\
IMPORTANT: Since Eleanor is a unique vanilla npc, the RL_Recruit_Vanilla flag must be set in the required RL_Recruit_Framework or you will not get the option to recruit her. See the spoiler below for info on setting this flag.
Spoiler:
Show
Allowing the recruitment of unique NPCs might break associated quests. Only enable recruitment of select unique npcs if you accept this risk. In the console, type the following: Set RL_Recruit_Vanilla to 1 then save your game. If you load a prior save, you will need to reset the global value.