About this mod
A lore-friendly holotape which can "attenuate your Pip-Boy's radio" — and fix broken radio stations!
- Requirements
- Permissions and credits
- Changelogs
- Donations
Features at a glance:
- A copy of the "Vault-Tec Radio Attenuator" holotape can be found in each of the original Commonwealth vaults (75, 81, 95, 111, 114).
- Another copy of the holotape can be found in Vault-Tec Headquarters.
- More copies can be crafted at a chemistry station if you have Science! and Hacker perks at 1 rank each.
- The holotape includes options to force-restart the "scene" that controls a specific radio station.
- The options are loaded programmatically by examining the list of installed mods. This means that the mod doesn't have any actual parent requirements, and you'll never see options for radio stations from mods you don't have.
- While this is a bugfix, the in-game functions of the holotape are presented in a lore-friendly way.
Currently supported radio stations:
If a station was added after the initial release, then the first version in which it was available is listed in italics.
As of version 1.1, the menu has been organized into sections as shown below, and alphabetized, because that got out of hand really quickly! LOL
Several stations also moved to new sections in v1.2.
- Radio Stations
- Atom Cats Radio
- Atomic Radio (v1.1)
- Bad Dragon Radio Rebroadcasted (v1.2)
- Boston Pirate Radio (v1.1)
- [TftC] Chinese Radio International
- Civil Defense Radio (ConElRad 640-1240) (v1.2)
- [FCR] Club Fusion Radio
- [FCR] Club Fusion House Radio
- Diamond City Radio
- Existence 2.0 (v1.2)
- Galaxy News Radio (v1.1)
- [NS] Hellion Radio
- Jetfuel Radio (and its "Refueled" patch)
- K-Mart Radio (v1.2)
- [NS] NSW Radio
- [ED-E] Old Boston Radio (v1.2)
- Pyongyang Radio (v1.1)
- [TM&H] Radio A.G.N.I.S. (v1.2)
- [NW] Raider Radio with Red Eye!
- Remnant Radio (v1.1)
- Swingin' Baby! Radio
- True Vault Escapades (v1.1)
- Wild West Radio (v1.2)
- WRVR
- Vault-Tec Signals
- Public Address Systems
- Promotional Broadcasts
- [FH] Eden Meadows Cinema promotional broadcast
- [NW] Nuka-World promotional jingle broadcast
- [TftC] Paradise Bay promotional broadcast
- "Premium Packages" (radio mods that require other games/DLC to avoid copyright issues)
- Other Uncategorized Signals
- [TftC] Belcher's Cave "distress" call
- [Heather] Casdin Caravan
- Commonwealth Responders (v1.1)
- Eyebot audio loop
- [TftC] Fiddler's Green Radio Signal
- [ED-E] Garbled Radio Signal (v1.2)
- [TftC] Murphy's Radio
- [ED-E] Unknown Distress Signal (v1.2)
- [ED-E] Unknown Radio Signal (v1.2)
As more stations are added from other mods, the list here and on the Reddit post will be updated. Please post new radio mods in the comments to get them added in future versions!
If you're updating to a new version, then as of v1.2, you can use the Re-Scan List of Stations on the holotape's main menu to reinitialize the mod's scripting according to your current mod loadout!
- Seddon4494 for his F4CK tutorial videos that got me pointed in the right direction(s)
- Nephiah (author of Jetfuel Radio Refueled) for her encouragement to complete this project
- The maintainers of the F4CK Wiki mirror, especially after the official one went down and doesn't seem to be coming back