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Aurelianis

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Aurelianis

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About this mod

All 29 Rebuild Settlements. Regenerated previsibines for use with or without PRP.

Requirements
Permissions and credits
Translations
  • Russian
  • French
Changelogs

  • All Rebuild mods are provided as-is. I am no longer supporting them.
  • This project has been passed onto Tenhats who is developing a major update to be released sometime in future. This update will be posted on a new page.
  • If you install this in an existing save and have already been to this location, be sure to be far away from there before installing.
  • Read Rebuild FAQs.
  • Read the Troubleshooting article. 
  • If you update this mod, also update The Rebuild Collection - Shared Resources.
  • Works with Fallout 4 Next Gen but does not require it.

Available patches for the AIO
Spoiler:  
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Found under Optional Files
The Rebuild Collection - AIO - No Repair
Everything is already repaired and ready to go.

Found under Miscellaneous files.
Rebuild AIO - Dalton Farm - Furnished
Furnishes the house & shop at Dalton Farm when repaired. Requires CREAtive Clutter - All DLC.
Rebuild AIO - Oberland - Alt Switching Station
Changes the mesh for the switching station to Ethreon's mesh from the Vanilla Extensions mod.
Rebuild AIO - Sanctuary - Prewar Textures 
Repaired Sanctuary houses get prewar textures (does not affect Greentop). The foundations and flooring textures affect all foundations and flooring across the game, but most only affect the repaired houses.
Rebuild AIO - Sanctuary - Scrap Ruined Houses
Restores the ruined houses in Sanctuary to vanilla so they can be scrapped instead of repaired. Useful for SS2 city plans that utilize the foundations for building.
Rebuild AIO - Sunshine - Original Cabin Colors 
Some may not like the colorful cabins, so this patch restores the repaired cabins to the vanilla colors at Sunshine Tidings.

Patches from Standalones that work with the AIO:
Compatibility:
Spoiler:  
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Desperados Overhaul 
Use the patch under Miscellaneous files. Load order is shown there as well.
Rickety Restored Sanctuary Bridge 
Use the patch under Miscellaneous files. Load order is shown there as well.
South of the Sea - Atoms Storm 
Should be fully compatible without a patch. There are only 3 overlapping cells (none of which SotS breaks precombines). Just load Rebuild_Settlements_Previs.esp after SouthOfTheSea[Previs].esp.
Videos of the Wasteland (Addon - Starlight Drive-In Module v2.2.1)
Use the patch under Miscellaneous files. Load order is shown there as well. This patch utilizes the VotW repair of the screen which is done by activating the screen (not in workshop mode) and costs 30 steel. The VotW movies are played as they normally are in VotW. The breaker is only used for the movie from Rebuild.


  • Repairing Structures is Immersive: In workshop mode, highlight items to repair them. See below for specific items for each location.
  • Ugly Landscape Stuff: Most of the vines, brambles, etc are scrappable or removed when repairing.
  • Trash: Either disabled or will be cleaned up as you repair.
  • Navmesh: Updates as you scrap and repair when needed.
  • Regenerates Previsibines: For use without or without PRP Previsibines Repair Pack (PRP) Stable Branch. The Rebuild_Settlements_Previs.esp plugin should be below all other plugins, including PRP.esp. Ideally, there should be NOTHING below it.

What do I use to repair structures?

The list below gives an overview of the items used for repairing structures. If you still can't find them, follow the link to the settlement's standalone version and look at the screenshots.
Spoiler:  
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Bunker Hill - Highlight the tall junk wall that covers the doorway on the right of the main building.
Castle - Use the piles of brick and cinder blocks next to the walls to repair. There are 2.
Coastal Cottage - Use the plywood doors.
County Crossing - Use the plywood leaning up against the ruined house to repair
Covenant - Highlight the house, bay window and porch.
Croup Manor - Repair each individual wall, floor, roof, etc
Egret Tours Marina- Use the plywood doors, pallet, barrels, construction barrier.
Graygarden - Individual wall pieces on the greenhouse.
Greentop Nursery - Highlight the House and individual wall pieces on the greenhouse.
Jamaica Plain - There is plywood over the doors of the boarded-up houses. Open houses have plywood next to the doors. City hall - use the mannequin. Diner - Use the sign.
Kingsport Lighthouse - Wall of the house and pier house. Highlight the lighthouse to clean it.
Murkwater - Barrels by the house and shed.
Nordhagen Beach - The walls with windows.
Oberland Station - Use the plywood over the door.
Red Rocket - Use the tire to the left of the garage door opening.
Sanctuary - Use the construction barriers in the houses. Ruined houses, highlight the house. Roads are repaired using the construction barrier in the garage next to the diagnostic cart.
Slog - Walls with windows. Unlock the diner door to repair it.
Somerville Place - Plywood next to the workshop.
Spectacle Island - Walls of the house, greenhouse/shed and pier house.
Starlight Drive-In - The plywood door over the Diner door, and the plywood door leaning up against the shed.
Sunshine Tidings - Plywood doors for each cabin.
Taffington Boathouse - Repair each individual wall, floor, roof, etc.
Tenpines Bluff - Highlight the house.
Warwick Homestead - Metal barrels by the catwalks.

Far Harbor:
Dalton Farm - The ruined house and shop.
Echo Lake Lumber - It's a treasure hunt. See screenshots on the mod page if you can't find the repair items.
Longfellow's Cabin - Barrels next to the cabin and shed.
National Park Visitor's Center - It's a treasure hunt. See screenshots on the mod page if you can't find the repair items.

Nuka-World:
Nuka-World Red Rocket - The tire to the left of the garage door.

Why isn't it flagged as ESL?

Because there are too many records. However, all patches are flagged as ESL, so only the main file will take up a spot in your load order.

Huge thanks to the following mod authors: