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Changelogs
Version 5
Adds proper descriptors to legendary varieties. For instance, "Legendary Rust Devil Veteran" instead of just "Legendary Rust Devil."
Version 4
Since the face gen file for Diverse Rust Devils was not updated following the changes to v3, the "Is CharGen Face Preset" flag has been activated in Diverse Rust Devils v4, making the face gen file unnecessary.
Version 3
Corrects an error that would cause a face/body color mismatch with some NPCs.
Version 2
Disconnected NPC (Actor) records from the face pool that could spawn invisible Rust Devils. Note, however, that some Rust Devils can spawn with generic raider faces as a result.
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Despite being a unique raider gang, the Rust Devils do not have their own face pool. Instead, they call on the generic raider face pool. Since every other generic raider and raider gang uses that face pool, and since the primary goal of the Diverse series is to eliminate (or greatly reduce) the frequency of repetitive faces, I decided to give the Rust Devils a face pool of their own. The pool contains 120 faces, and while reminiscent of generic raiders, I made ample use of "smudge" face paint to give them their own distinct aesthetic (see screen shots).
In addition, Unique Faces - AiO (or the appropriate standalone file in that mod's "Miscellaneous Files" section) gives Ivey, the Rust Devil leader, a unique face with a similar aesthetic while still being uniquely her own. That mod is not required, however.
Diverse Rust Devils Immersion Pack Starting with Diverse Rust Devils v4, a Diverse Rust Devils Immersion Pack is available. Currently, the file only provides height scaling, making it consistent with the other immersion packs used by the Diverse series.
Compatibility This mod should be compatible with anything, save those mods that make use of the same NPC (Actor) records. See the sticky post in the comment section for details on how I expect to handle compatibility patches.