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Aurelianis

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Aurelianis

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About this mod

Since there is nothing here to Rebuild, you can demo it instead.

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The opposite of my Rebuild series, the Demo series will allow you to demolish everything in the settlement. I will only be doing this for settlements where there is nothing to rebuild (Abernathy Farm, Finch Farm, Outpost Zimonja). 


  • All Plugins are ESPs flagged as ESL: So none of them will take up a spot in your load order.
  • Ugly Landscape Stuff & Trash: All disabled by default.
  • Scrap All Items: All items can now be scrapped (except the workbench of course). Yep, that includes the shack and all of Abraham's junk that you couldn't scrap before... you get the idea.
  • Stacked Items for Easier Scrapping: Scrap the shack floors of the porch to scrap the porch and everything on it (except misc/food items). Scrap the shack floor supports under each shack floor. All light sources have been linked to the appropriate items, so for example if you scrap the roof which then scraps the lantern, all light sources will be scrapped as well. TIP: Pick up all the stimpacks, food, misc items before scrapping the shack or those items will just fall to the ground and be hard to find later.
  • Option to Extend Shack: If you don't want to just completely level the shack, just scrap the walls and then extend it. See screenshots.
  • Workshop Border: I've increased the height of the workshop border so you can now see it on the overpass.
  • Navmesh: I didn't do anything here. If you scrap the shack, a hole will be left in the navmesh but I figure most folks will be building something to replace the shack anyway so I didn't worry about. New floors from the workshop are navmeshed and will fill in the hole. So unless enough folks complain, I probably won't mess with it. I really, really don't like messing with navmesh and so, yeah, I'm being lazy here. 
  • Regenerates Previsibines: For use without or without PRP Previsibines Repair Pack (PRP) Stable Branch.