New Regensburg, A town that has survived the war. 200+ years of rebuilding and solidarity through thick and thin.
Requirements
DLC requirements
DLC name
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
-Bethesda and Devs -TBD
Donation Points system
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Changelogs
Version v1.1
- Created functioning interior workbenches for players to create custom homes without use of additional mods. This includes the apartments and utility building.
- Fixed visual glitch with police station main door showing bricks upon entering.
- Added objects/decor into subway.
- Repositioned the Doctor in the infirmary to eliminate unintended use of the radiation room.
- Fixed visual glitch of all infirmary doors.
- Added missing ceiling to the bunker and removed excessed wall seams.
- Updated lore logs and repositioned for easier location and ease of activation.
Version Version v1.2
-Added exterior settlement creation to town. (Full town coverage).
-Replacement of NPC's for quest preparations.
-Added power connection points to utility poles for settlement.
-Added anti-theft recognition for NPC's in desired interiors.
-Adjusted objects to be settlement compatible.
-New fully functioning Dog companion "Moose" added to Shamrock Pub.
-Random exterior settlement attacks created.
-Add various lighting and effects in town.
Version V1.4
- Reinstalled base game and updated to investigate and correct multiple reports of performance loss.
- Replaced 90% of all lights in mod with non-specular as excessive dynamic lighting was causing FPS drop on post updated game.
- Changed color and adjusted multiple lights to increase performance while keeping mod looking good.
- Corrected multiple flooring issues and replaced multiple interior floors.
- Adjustments to both interior settlements to increase performance and added objects for lore and decoration.
- Increased size of utility building settlement with additional area added.
- Added new interior settlement with buildability options of exterior settlement. (Can be found in bunker).
- Attempted to repair dog companion post Bethesda update.
- Added Pharmacy.
- Added Drumlin Diner.
- Multiple additions to interior cells involving terminals, decor, and protectron bays.
- Replaced and removed multiple sound markers.
Version V1.3
- Dog companion interaction completion.
- Added functioning terminals.
- Additional lore added.
- Fixes to police station.
- Added findable easter eggs.
- Added laundromat.
- Fixed town exterior lighting and signage.
- Added street decor.
- Made adjustments and fixes to bank interior.
- Made adjustments and fixes to bunker.
- Generated pre combine visibility.
- Revamped national guards armor.
- Nav meshed interior swimming pool. (NPC's can swim now).
- Delete misplaced idle markers.
- Added new pictures to page.
Version V1.0
- New Regensburg Initial Release
Donations
No donations accepted
A post-gen compatible mod.
-Features-
A completely new town/demi functioning settlement built on the lake across from the covenant. The town prides itself in being synth-free.
Three move in ready buildings with functioning workbenches to create custom player homes in. The Apartments, Bunker, and the Utility Building.
Designed to be lore friendly, many of the 20+ findable logs describe the survival and rebuilding post war.
17+ new interior buildings and areas to discover.
Multiple interior areas purposefully designed for users of mods that allow custom settlement creation.
At least 6 new unmarked points of interest added to the wasteland.
Recurring enemy threat to the town and their encampment.
Lots of hidden keys, rooms, logs, and easter eggs.
Modification integration to the Covenants quest "Human Error".
Modification integration to the quest "Here There Be Monsters".
An arrangement of new NPC's including Citizens, Pre-war National Guard remnants, robots, birds, dogs, and cats.
Custom findable items including clothing, weapons, chems, and consumables.
A new place to raid, create a settlement, or just visit.
A functioning recruitable dog companion named "Moose" findable in the Shamrock Pub. Troubleshooting post update may or may not be currently functioning.
(WIP) Two new non voiced companions.
(WIP) Two new non voiced Traders/ Vendors.
(WIP) One new non voiced interactable doctor.
-Requirements-
Base game
Nuka World DLC
-Conflicts-
Mystic Pines Settlement Mod
-Additional-
Fresh playthrough HIGHLY RECOMENDED to avoid bugs or content incorrectly loading. At bare minimum don't load a save post visiting the Covenant.
CONTENT WARNING - Suggestive themes, play at your own risk.
CONTENT WARNING - Modified pulsing/flashing lights, play at your own risk.
I bear no responsibility for hurt feelings or light induced seizures.
-Request for Assistance-If anyone knows how to get companions, vendors, and a doctor to work voiced and fully functioning. Let me know. If you're interested in either teaching me (preferred) or getting an honorable mention as a co-creator I would be deeply grateful.
-Creator Note-
I have worked for months every weekend and at nights after work to create this. I absolutely love gaming and modding but between raising my kids, taking care of my family, wife, job, and commuting vehicle, it is not easy to get this kind of time. I do intend to continue updating and possible releasing two other mod ideas I have in mind. If you wish to support me in updates and future mods I would be grateful. Also feel free to provide constructive criticism and let me know if you have something I could build. Please don't expect an immediate response as my work hours dictate my life. It has been 7 years since my last Skyrim mods and this is my first time modding fallout.
To directly help me in this passion of mine. I accept donations and support. Follow the link below to contribute or show appreciation.
https://www.buymeacoffee.com/xTMSGxFaust
Thank you. And I truly hope you enjoy this creation of mine. Have fun!
Look up: Frank Horrigan - My Way (AI Cover) on youtube. A good friend of mine showed me it and it hits too good.