0 of 0

File information

Last updated

Original upload

Created by

Parabellum1901

Uploaded by

Parabellum1901

Virus scan

Safe to use

Tags for this mod

About this mod

A lightweight (no scripts) hand placed more spawns mod. Most spawns are doubled, some even more depending on the size of area.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
This is a mod that I made quite sometime ago. The Fallout TV show made me want to mod and play F4 again. Figured folks might want to try it out. All spawns are hand placed. Catered for players who travel with multiple companions or solo players with a glutton for punishment.

Depending on the area there should be very little to no fps loss for medium end rigs and little to no fps loss on low end rigs unless you use crazy 2K/4K/8K textures mods for creatures and npc's. Tested on two different PC's. RTX 3060 12GB VRAM w 32GB RAM & GTX 1060 6GB VRAM w 16GB RAM

Ambush enemies are properly implemented Example :- Mirelurks that's hidden and pops out of the ground when you're near. Other spawn mods that I know of normally duplicates them and places the extra next to the npc in plain sight. This mod properly hides and connects them so they properly trigger when you're close. Ambush Rad Scorpions, Mirelurk Kings, Sleeping/Ambush Feral Ghouls (mostly not all), Stingwings, Bloodbugs and Bloodworms are implemented also.
 
                                                                 
   

I might have missed a few. Let me know in the comments section if I did or if you have any suggestions and requests.

NPC's and creatures affected :-

  • Gunner
  • Raider
  • Forged
  • Trapper
  • Super Mutant
  • Synths Gen 1 & 2
  • Mirelurk
  • Mirelurk King
  • Radstag
  • Feral Ghoul
  • Radscorpion
  • Yao Guai
  • Robots (but not the ones in charging stations)
  • Stingwing
  • Bloodbug
  • Radrat
  • Bloodworm
  • Cave Cricket
  • Ant
  • Hermit Crab
  • Fog Crawler
  • Deathclaw
  • Super Mutant Behemoth
  • Mirelurk Queen

NPC's and creatures not affected :-

  • Any npc's or creatures added by mods or official creation club content
  • Brotherhood Of Steel
  • Railroad
  • Minutemen
  • Courser
  • Unique npc's
  • Boss npc's & creatures that are part of quests eg the parks in Nuka World
  • Random encounters
  • Mirelurk Hatchling
  • Gorilla & Ghoulrilla
  • Gatorclaw
  • Cat
  • Brahmin
  • Gazelle

NPC's and creatures being worked on :-

  • Dog
  • Wolf
  • Bloatfly
  • Radroach
  • Molerat
  • Gulper
  • Angler
  • Sentry Bot


Optional but highly recommended: For those installing the mod on an existing playthrough, download  Game Configuration Menu and adjust Hours to respawn cells and Hours to respawn cleared cells to 7 hours. Go somewhere indoors. Save, exit game and reload. Upon reload, don't leave the indoor cell and rest for 8 hours. Then you can readjust in GCM your default or preferred respawn settings. This is to reset all spawns and experience the mod the way it's meant to :)



Thank you Bethesda for giving us Fallout 4 and the Creation Kit and thank you Nexus Mods for giving us a platform.