Questline with lead character voiced by the legendary Wes Johnson and crafted by the Sim Settlements team, Otellino, and the Concord Stories team; new player home by Elianora; new custom weapons by Neeher and Shoeburglar; a new custom jacket by Niero; and a fully-voiced companion. This was created almost entirely in 1 weekend for charity!
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
FadingSignal - pillow retexture for the treehouse bed
Donation Points system
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As part of Voiceapalooza, the community voted on a variety of elements about the mod, then a team of authors including Elianora, Shoeburglar, Niero, Otellino, Neeher, ErikaEmber, the Sim Settlements team, and the Concord Stories team joined together to build the mod in a single weekend on stream.
:: REQUIREMENTS :: • Fallout 4 - version 1.10.163.0 or greater • Automatron DLC
Check out Voiceapalooza here: https://voiceapalooza.com/
Wes Johnson lends his voice for the first time ever to a mod project in a questline written by Sirick, the lead writer of Sim Settlements 2. During the questline you'll explore a new dungeon by the Concord Stories team; gain access to a player home by Elianora, new weapons by Neeher and Shoeburglar, and a new piece of armor from Niero; and throughout you'll be joined by a brand new companion!
To start the mod:
Simply pass through any load screen by fast traveling or entering and exiting a building.