About this mod
Replaces most Molerats with different actors to make the Wasteland more alive and special.
- Requirements
- Permissions and credits
- Changelogs
The intention of this mod was solely to polarize the Mole Rat appearance more - to bring their habitat more into focus - which ment to replace almost all Mole Rats on the surface. Mole Rats belong to caves and dens with few exceptions. Most of the time i found myself replacing them with either Raiders or Dogs, while special locations also offer to replace them by Scorpions, Stags, and even up to Deathclaws. For the Sewers in the Commonwealth i decided to replace them by Rats, which got a different health pool than their counterparts in Nuka-World to not disturb level scaling from both PC and NPCs.
Overview
Replaces Mole Rats ...
- On exterior world space by Raider, Dogs, Bloatflies, Stags
- In the sewers with Rats
- In the Glowing Sea by either Deathclaws, Feral Ghouls, Scorpions
- May increase difficult at some places
NOTE: Mole Rats will still be able to tunnel, if you dislike tunneling i can recommend: No More Teleporting Creatures by ESKARN.
In-/Unstallation
This mod requires a new game to work and to allow to swap the actors and their furniture for ambush and else correctly. Installing mid-game is not recommended!
Uninstalling at your own risk.
Compatibility
▲ Unofficial Fallout 4 Patch - UFO4P by Arthmoor is fully patched and must be loaded before
► Main File
This mod uses vanilla records and actor templates, NPC overhauls should work perfectly fine.
Credits
- Bethesda
- Nexus Community
- FO4Edit Team, for their invaluable tool