340 comments

  1. andreaswingen
    andreaswingen
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    Great work on bringing Fallout 1 back. I very much enjoyed the play through of the demo and can hardly wait for the full version. Here are a few observations.
    1) Unlike the original Fallout 1, tagged skills do not increase by two for each skill point spent on them. Is that intentional?
    2) Unlike typical Fallout followers, Ian can die in combat. For me a Radscorpion killed him during a random encounter. It would be nice to make him and other followers essential, so they go down, but don't die.
    3) Dialog options with Theresa in Vault 13 and Aradesh in Shady Sands, after Tandi is kidnapped, won"t trigger.

    Again, awesome work and looking forward to more. Thanks!
    1. CaptainKrabbs
      CaptainKrabbs
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      In the first two games companions can die like any npc, to keep them alive you have to stock them full of stimpacks.
    2. goddessxthemis
      goddessxthemis
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      That was also true in Fallout 3. When Veronica died, part of my soul died with her. haha
    3. 363rdChemicalCompany
      363rdChemicalCompany
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      I remember when Sulik died in Fallout 2.
      It was in the wasteland between New Reno and San Fran.

      I thought about his life, his quest for his sister and that now he would never find her.
      I think I felt real grief, as I just stopped and stood next to his corpse in the howling desert winds, for what must have been minutes.

      Fallout 2 was my first CPRG and I worked very late shifts so I always played it in the middle of the night which I am sure made my brain more suggestible and immersed me more.
  2. livingdeath6669
    livingdeath6669
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    I'm playing g this and I'm having soooo much fun! Ty for this!
  3. FelipeGames2000
    FelipeGames2000
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    o7
  4. Just wanted to Thank You here fallout4vault13  For all of your Incredible work in bringing Fallout 1 to Life!
  5. goddessxthemis
    goddessxthemis
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    This would work with NG if we had an updated version of Console Utilities F4.
  6. assassindude2447
    assassindude2447
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    a while ago I made a short YouTube video,a tiny review of this glorious project !
  7. Surge122
    Surge122
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    to everyone in the comments the devs said they were going to be releasing a unfinished version of the mod so if anyone wants to finish it be my guest but its not like we lost everything with the development being suspended 
  8. SCARaw
    SCARaw
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    Every permission red
    however author said:
     if any team of passionate modders out there is hungry for a project, I wouldn't say no to someone else picking up the slack when culinwino and
    co release what they have so far.
    SO WHICH ONE IS IT?
  9. assassindude2447
    assassindude2447
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    wonder why amazing projects like this never gets completed, and eventually abandoned... cuz its free? So why not charge 40,50,70 dollars for it because it's absolutely worth it, not these new woke games been coming out these recent years ,Imo expand older games are much easier and more better and stimulating than new gankyass game its whats Bethesda been doing with elder scrolls online and sell them, I still play games from 10years back only because of theses mods and expansion pls don't do the same thing as fallout London charge damn it ...love the mod thank you so much❤
    1. Frolich
      Frolich
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      They don't charge money because Bethesda would sue modders for making profit from their IP.
    2. assassindude2447
      assassindude2447
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      So Why not publish the project on official Bethesda website like many other paid mods ...
    3. ZagarusTheOld
      ZagarusTheOld
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      Are you seriously promoting cc here?! we shall not suffer the the paid mods to live!!
    4. Rawr40k
      Rawr40k
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      Because all these modding projects are just people looking to get hired. Think of them as a resume.
    5. assassindude2447
      assassindude2447
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      ZagarusTheOld Not quite,but paid mods exists some are worth it like the quest mods with new maps to explore and some of them are absolute waste of money, but if this mod gets there (in complete state) Im willing to bet they can sell a ton out of it...I know it's not a popular option (paying for mods) but that's my thoughts on the issue.
    6. kenrap
      kenrap
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      If you truly want to support this project, join their Discord server and report bugs. I'm in doubt that the mod authors check here. And for any bugs you find, they would've likely been reported there too but hard to know without being on their discord to check. That's why I stopped heavily searching for bugs in this project because of this community split.
    7. Delta616
      Delta616
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      • 8 kudos
      Not possible with TCMs
  10. zMaZT3Rz
    zMaZT3Rz
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    Well damn, looks like this mod is toast, judging by their latest Discord post
    1. ModernPlebeian314
      ModernPlebeian314
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      Such a shame too. This would have been a beautiful mod
    2. Sn4rk
      Sn4rk
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      What happened? I thought they teamed up with the Fallout 2 Remake team to speed up the development of both projects.
    3. zMaZT3Rz
      zMaZT3Rz
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      • 27 kudos
      They posted an update to their discord server last night that they're ceasing the development of the mod and will post the work they have done some months down the line.