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Gladioli

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Gladioli

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About this mod

Pre-War Flora Overgrowth all across the Commonwealth, Far Harbor, and Nuka World.

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Autumn Forest Overgrowth is a mod that is solely focuses pre-war flora trees to make a lush environment. The wasteland is lifeless which it doesn't make sense after 200 years. The goal for this mod is to make the world fully recovered from the wastes and finally rebuilt its life that was once destroyed by mankind.

Like many environmental mods, it's inspired with a combination of Boston Natural Surroundings, Autumn Overhaul, and Nuclear Reloaded. With an ever increased tree density surrounding with the environment, it's easily to get lost while exploring other places from one to another location and can be disorienting at most times. The two autumn environment mods (i.e Nuclear Reloaded/Autumn Overhaul) are long abandoned, buggy, outdated LOD, and had broken precombines/previs despite its great potential with the tree placement framework provided by the mod authors. Far Harbor and Nuka World needs more attention and decided to use the existing framework for tree places because only 2 environmental mods has a Nuka World tree placement feature and 1 for Far Harbor.

Commonwealth covers all worldspaces including the Marsh and Glowing Sea area as well as some isolated areas. Far Harbor will be added pre-war maple trees to balance the pine tree flora. Nuka World is filled with thick pre-war Elm Trees making the desert become forested theme.

It's fully compatible with any Landscape and Terrain LOD; this mod only edits worldspace. Because the mod only uses in-game assets (i.e pre-war trees), this means that any mods that uses performance textures like Performout, PhyOp Texture, etc. will also increase FPS while maintaining the looks of autumn forest.
Additionally, this mod is compatible with any blasted elm and maple tree with leaves attached. Thus, fully supports Seasons Change by DoubleYouC. Just expect some LOD z-fighting at long range distance if generated.

The framework were used are: Fallout Coniferous Revival, Dead Forest Overhaul, Forested Far Harbor, and Another Pine Forest (nuka world).

The mod doesn't break PreVis and Precombined Meshes. Boston FPS Fix/PRP will work on this mod because I only change the object of the trees into pre-war and nothing more. Additionally, Dead Forest Overhaul framework had been fixed records that breaks precombines and previs.

FPS will definitely tank despite the mod doesn't break precombines even with the help of PRP. Optimize your load order and your .ini file. This of course assumes that you have a similar PC specs to mine.

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Landscape Mods Requirement (or works best and intended for the design):

BNS Landscape v3.00; and
Faces of Nuka World - Thematic Terrain Replacements (The Valley)

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Huge thanks to:

Silverfox600 - FCR Framework
Slaaiman - Dead Forest Overhaul Framework
Zorkaz/El Ha - Forested Far Harbor Framework
Oynlen - Another Pine Forest Framework (nuka world)
Sheson - LODGen, LOD Resource, and updated Backlit Power for Pre War Tree assets

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Inspiration:

Boston Natural Surroundings v1.00 (inital release of 2018)
Autumn Overhaul (abandoned)
Nuclear Reloaded (abandoned)
Commonwealth Flora Overhaul (Far Harbor)
Real-life theme park (Nuka World)