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The6thMessenger

Uploaded by

The6thMessenger

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About this mod

All it takes is one shot.

Requirements
Permissions and credits
Translations
  • Russian
Mirrors
Credits:
 > Degenerate Dak - 1887 Shotgun and Rolling-Block Rifle assets
 > Bwones and Hitman - Base Anim
 > Spadey01 - Mesh Tweaks, UV, Textures
 > Diakyuto - Anim Tweaks
 > Ten-Speed - Screenshots


SUPPORT ME ON PATREON
(I do not guarantee output, nor withhold content behind paywall. This is just for donation.)


Permissions

Spoiler:  
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> It's open-perms: Open my stuff, borrow it, learn from it -- I did so from others, and so I am in no place to be stingy about it. I uphold and uplift the community by doing so, and as such I expect the same from you. DP and other forms of money though is kind of iffy, but so long as you did something significant and transformative (fair-use rules), I'll be cool with it. Assets from others might need their permissions though.


> Give Credits: Not all of these stuffs are mine alone, OpheliaNeoma's explosion recolors for one. Though it is something I asked of her, I do believe that proper credits are in order. Same applies to all authors that helped me.

> For Repackers: Yes, you can translate it, make a compressed-texture version, and/or upload it on another site. Note that I do update a lot, for fixes. I do not decry people for wanting an AIO package, but I would prefer that my mod be treated with respect and dignity, not just for me but for the sake of the Giants I stood over. There's a reason Dak USED to have open-perms with his mods -- do not take advantage of the community's good-will.

> For Borrowers: As in those who wants to bring the gun outside of Boston, if-you-know-what-i-mean. Don't asset flip.

I understand that this might be presumptuous of me, because I'm sure the quality of my weapon isn't up to par.

I don't judge you for borrowing mod guns, they are after all awesome, and I'm sure the monumental effort you have crafting a new land is something to aspire to -- lazily slapping mod weapons together however, isn't. I would prefer if the weapon is instead integrated with more thought and effort, than just a straight-up port and some tweaks that it looks more like an asset-flip than anything. I am well aware of the weakness of my mod, and as such I would prefer if some more polishing is applied for it to be put into your project, such as perhaps take out the ammo-switching system if the rest of the guns you're employing doesn't use that. Maybe give it better texture, or take out the unnecessary ones. But whatever you do, it shouldn't look lazy -- put more effort into it.


Lore:

Known collectively as the "Express Rifle", they are a type of rifle designed for big-game-hunting. While modern firearms development has progressed over the years, the simpler single-shot lever-actuated rolling-block rifle remains as a reliable option over the other repeating firearms.

Features:

 > A Hard-hitting Single-shot rifle, chambered for .45-70 Gov't. (.500 Magnum in WOS)
 > Injected into the leveled list - shows up primarily with the minutemen chambered for .45 Auto, as Laser-Musket Alternative.
 > Optional "High-Skill" Tweak, that which increase Rifle damage, at the expense of instead firing non-hitscan projectiles.

Legendaries:

> Taylor's Knock-Out - An optimized Express Rifle sold by Allen Lee, in Far-Harbor.
> Fowler's Extinction - An Express Shotgun sold by Deb, in Bunker-Hill.
> Call of the Void - A mystical Express Rifle sold by Aaron Corbett, in Nuka-World.

Known Issues:

 > Anims is a bit jank. Third-Person reload is somewhat borked, and the Power-Armor still does multiple shell reloads.

Author's Notes:

 > The inspiration to this is the Ruger Falling Block Rifle, the Martini-Henry Rifle, and the lever-action shotgun anim itself wondering if it's feasible to just use a single-shot anim. (It is somewhat.)
 > I actually contacted Dak about this idea, but as it turns out he already did a Rolling Block rifle. I couldn't just let the idea go, so I did the mesh myself.