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Created by

Novafinch icodei and Winterworld19

Uploaded by

Winterworld19

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About this mod

Reviving Novafinch and icodei's initial work of a Agram 2000 where it was left off back then to have a standalone and completed version of Agram 2000 submachine gun.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs

History Description

The Croatian created this submachine gun that is cheap and lightweight for easy to use by the Croatian Army. Not only that, but it’s also based on the idea that they were inspired by another submachine gun, M12 submachine gun, which is made by Beretta, an Italian Gun Company. Agram 2000 produced these guns in small amount that started in around 1990s as there is ongoing war (which is Independence War), and even the war has pass on.

Description

This Agram 2000 submachine gun was original started by Novafinch and i_code_i and even the animations was work on it, too. Back then, it was showcase of wip for combined arms weapon pack for Agram 2000’s teaser for gun that would be added to the combined arms weapon pack, but unfortunate was cut from the final version of combined arms weapon pack. But now, I did talk to Novafinch and i_code_i if I can help and finish the Agram 2000 where they left off back then, and they have allow me to finish it. With that, I've revive it and help finish the Agram 2000 - Submachine Gun. Finally, this adds a level list to most common factions (for example Raiders, Gunners, Minutemen, etc..) when player starts at level 8. Also, this SMG is using default of .38, but there is ammo patch optional if you wanted to use the real accurate ammo for this SMG, which is 9x19mm.

Details:

This comes with couple attachments, six sights, six muzzles, four barrels, three magazines, and other more attachments. But it doesn't have attachments of lasers, and flashlight for now. 

Installation

This is a simple install by downloading this patch to your mod manager (either mod organizer 2, etc..) and then installing it. With that, you should be ready to go.

Note:

This weapon mod is mainly support for Fallout4 version 1.10.163, although it may support the next-gen version of Fallout 4 (which I haven't test it for the latest Fallout 4 next gen version). Since this weapon mod will come with optional to download either BA2 or loose file. Also this BA2 is an old archive and it may support the next gen of Fallout 4. 

Another thing to point out that if choosing the BA2 version, you wanted to place the mod after the Combined Arms Weapon Pack mod (along with Combined Arms Weapon Pack's patches) in your mod manager of your load order to ensure that there is no animation issues there. But, if using the loose file version to install it on your mod manager, you should be fine. But, if not sure, then I would place the Agram 2000, along with the optional patch of Agram 2000 to place it after Combined Arms (along with Combined Arms' patches) in your load order of your mod manager


Latest Update:
Version 1.20 update is available now with addition of Power Armor Animation
thanks to Shiagur42 for the conversion to Power Armor Animations!


Mod Credits:

Here's the credits made for this Agram 2000 - Submachine Gun:

Injector Scripts 
by DankRafft
Links: https://www.nexusmods.com/fallout4/mods/37808

Initial Mod of Agram 2000
by NovaFinch 
Links of profile:
https://next.nexusmods.com/profile/NovaFinch/about-me?gameId=1151 

Initial animations of Agram 2000
by icodei
(Original by i_code_i, change/tweaks for 1st and 3rd person anims and TR anims by Winterworld19)
Youtube channel: https://www.youtube.com/@samtheman521
Nexus Mod Page Profile: https://www.nexusmods.com/fallout4/users/46667028

Power Armor Animations/Conversion for both 1st and 3rd person
made by Shiagur42
(Original by Shiagur42, change/tweaks for 3rd person anims and TR anims by Winterworld19)
Youtube channel: http://www.youtube.com/@shiagururdnot2116
Nexus Mod Page Profile: https://next.nexusmods.com/profile/Shiagur42/about-me?gameId=1151


Armament - Ammunition and Ballistics Overhaul
by GoldenDarknezz
Links: https://www.nexusmods.com/fallout4/mods/50209


Tactical Reload 
by Bwones
Links: https://www.nexusmods.com/fallout4/mods/49444


Agram 2000 Reload Sound
by Navaro
Links: https://www.youtube.com/@NavaroSFX

Firing Sounds for the Agram 2000
by Magmacow
Links: https://gamebanana.com/members/1303372

Mod Credits for 3D model weapon
resources and others used for this Agram 2000 SMG:


Using EXPS3 Holosight lens from Wardaddy's MP5
by wardaddy755 (also known as Wardaddy)
Links: https://www.nexusmods.com/fallout4/mods/41583

Wire Stock 
Original made by Satojo
https://www.nexusmods.com/fallout4/mods/28388?tab=description
(Edited version of Wire Stock made by The6thMessenger)
https://www.nexusmods.com/fallout4/mods/58546?tab=description

Agram model 
by sebastian-ujhazi
Links: https://www.cgtrader.com/3d-models/military/gun/agram-2000-game-ready-pbr-asset
(As Reference Weapon 3D Model)

Agram 2000 SMG 
by stayalivedudexxx
"Agram 2000 submachine gun" (https://skfb.ly/o6VvB) 
by stayalivedudexxx is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).\
Links:https://sketchfab.com/3d-models/agram-2000-submachine-gun-f55314db77c34680a83d4b81b3213020
(Adjusted for Addon for magazines, like small and extended magazines by Diacute)

EoTech EXPS3-0 Holographic Weapon Sight Lowpoly
by valterjherson1
Additional Credits:
"EoTech EXPS3-0 Holographic Weapon Sight Lowpoly" (https://skfb.ly/oJpB7) by valterjherson1 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Links: https://sketchfab.com/3d-models/eotech-exps3-0-holographic-weapon-sight-lowpoly-45e4fcdfb1b34756ab9e866564a12f66

RIS Mount - Mesh and textures and using Holosight's retricles (that was also made)
by antistar
Links: https://www.nexusmods.com/fallout4/mods/73478

Springfield XD Mod.2 Subcompact Pistol (using lens from that Pistol's sight to fix the Shield SI's lens)
by hungarianfreak (also known as Takumi)
Links: https://www.nexusmods.com/fallout4/mods/74697

Akinaro - Muzzle Brakes Free low-poly 3D model
Links: https://www.cgtrader.com/free-3d-models/military/other/muzzle-brakes

askom - Shield SIS and Textures Free low-poly 3D model
Links: https://www.cgtrader.com/free-3dmodels/military/gun/shield-sis-and-textures

AD-98 - Red Dot Sight
Links: https://www.cgtrader.com/free-3d-models/military/gun/reddot-sight-0597e713-a88f-4380-b4bb-abba14fd098a

janxo - Surefire Flash Hider warcom lowpoly 3d model Free low-poly 3D model
Links: https://www.cgtrader.com/free-3dmodels/military/gun/surefire-flash-hider-warcom-lowpoly-3d-model

GRY2048 (also known as GRY) - Made Eflx Sight and Qerector Suppressor with meshes and Textures, too.

Additional Credits info:

This is all credit and copyright goes to Activision and its respective companies. 
Credits to the Infinity Ward, and Sledgehammer Games teams that bring these games to life, which is:
Assets, Aminations, Textures, and Sound Effect (SFX)

Activision/Infinity Ward/Sledgehammer - Assets, Animations, SFX

Scobalula - Who made CoD related tools, which is Greyhound and Cordcepy/Parasyte

dest1yo - Maintaining and continue support for Scobalula's Cordcepy/Parasyte and Greyhound Tools

Also, Thank you Stooges.

Reference:
Diakyuto (also known as Diacute) - For helping me and able to re-texture by re-exporting it of each textures
Spadey01(also known as Spadey) and hungarianfreak (also known as Takumi) - For helping me guiding and setting up for conversion of 3D model into nif meshes.
GloriousWarrior (also known as RetroPaladin) - For helping me for walkthrough and understand more concept of using nifskope for weapon nif meshes
DegenerateDak, CSEPteam (also known as Pigness), Drifter, and MsValerie (also known as MsVal) - for helping me with textures and material path in nifskope for fixing and guiding me, plus fixing to recreate the material BGSM, too.
MrLameGaming, TheRizzler1, and Ozzy (also known as OzzyTheRaven) -  for the tutorial of conversion from 1st to 3rd person animations.
 SmolMakarov and Ardent117 (also known as Ardent) - for showing me how to make an pose in 3rd person mode.
IceStormNG - Thank you for the help with subgraph issues for the third person animations.
DankRafft - Thank you for the tutorial that I've tried for the first time with some help from Micalov, GRY, etc..
Shiagur42
, Donskie62, and others - Thank you for helping me setup and using a guide for using a blender for a first time of the animation

Also thank you to everyone for the feedbacks of Agram 2000 for testing and helping out for any bug issues or others, and wanted to list the names for mainly doing a testing for feedback and others (like screenshots, pose, etc..) are; Diacute, GRY, Takumi, Laedenware, and others that participates for beta and previous beta testing version of Agram 2000 so far.

Also, thank you for the screenshots GRY and BladeWolf!

If I did missed anyone or if there are concerns about this weapon mod for Fallout 4, let me know and that I'll do my best to answer and comply as best as I can do.

Changelog:

1.0 - Main Version Release

1.15 - Fixes for sound reload (by fixing sound annotation in 3D Max for both reload and TR anims, plus redo the sound path in esp plugin for sound reload), and adjusted size for Qerector Suppressor. Also upload another two patch for non tactical reload version. 

1.16 - Adding crafting weapon option in Chemistry station

1.20 - Adding a Power Armor Animations, along with fixes of the purple texture for some sights, and lens, too.

1.21 - Redo the fixes of pink textures issues for sights and lens