About this mod
Makes storytelling random encounters such as Gene the Reluctant Dog Vendor more common.
- Requirements
- Permissions and credits
- Changelogs
- Did you know Bethesda wrote a lot of legitimately interesting random encounters that are more than just an odd object on the ground or a few enemies you can run into? Things like a dog vendor who is reluctant to sell to you, or a man running a charity scam where he impersonates Preston Garvey? Heck, there's even a pair of campers who argue over the definition of a sandwich. Not to mention all of the quest lead-ins and post-quest encounters that Bethesda made. This mod is to make those encounters easier to find.
FEATURES
- Makes non-generic random encounters easier to find by creating encounter pools that only contain those encounters.
- Three main files, which can be used together or individually.
- "Interesting Encounter Booster" boosts all interesting encounters.
- "Story Encounter Booster" boosts unusual encounters with no relation to player quests.
- "Tie-In Encounter Booster" boosts encounters that are related to player quests.
- Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.
FAQ
- How do I start using this mod?
- Just install it! No configuration or special steps necessary.
- Any main file you want to use. You can even use them together for extra boosting if you really want to.
- Compatibility. Adding and editing encounters is a compatibility nightmare, and it was that or be incompatible with everything patched in the Random Encounter Framework Patch Hub.