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tamrielenjoyer

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tamrielenjoyer

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About this mod

Miscellaneous patches that I create for my game. Maybe you will enjoy them...

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Changelogs
These are random patches that I create for my own game. As long as I use the mods the patches are for, I will maintain the patches. If I stop using a mod(s), I will leave the patch up as is.

Plugins will always be esl flagged when possible.

Plugins are created by hand using xEdit unless specified otherwise.

I will not be making alternate, or special combo, versions of any patches, or taking suggestions for patching other mods. What I use personally will be uploaded here. However, feel free to post suggestions. I can't stop you. Who knows, maybe it will be good?

Note: When a mod that a patch is for is updated, an update to the patch is not always necessary. The patch only needs to be updated when a new, nontrivial conflict, or incompatibility, is introduced.

Better Locational Damage + UFO4P + Community Fixes Merged

I love Better Locational Damage. In my opinion combat in Fallout 4 is unplayable without it. Unfortunately the plugin conflicts with UFO4P and CFM, and many other mods. Exhausted from patching, I have tried to move on from BLD a few times and always came crawling back. Nothing else compares.

I am on Next Gen Fallout 4, so I don't use RobCo Patcher. As much as it sucks, we do need to keep moving forward.

Better Locational Damage
Unofficial Fallout 4 Patch
Community Fixes Merged

Built with versions:

BLD 7.6.6
UFO4P 2.1.6d
CFM 3.4.5

Suggested load order:

Unofficial Fallout 4 Patch.esp
Community Fixes Merged.esp
Better Locational Damage.esp
Better Locational Damage - DLC_Automatron.esp
Better Locational Damage - DLC_Nuka_World.esp
Better Locational Damage - DLC_Far_Harbor.esp
Better Locational Damage - DLC_WWorkshop.esp
BLD_UFO4P_CFM.esp

Better Locational Damage Armor-Upgrade Overhaul + Community Fixes Merged

> Keeps spelling corrections to Synth armor pieces from CFM.
> Keeps bottle cap value fixes to Raider and Trapper armor pieces from CFM.

Better Locational Damage
Community Fixes Merged

Built with versions: 

BLDAO 1.1
CFM 3.4.5

Suggested load order:

Community Fixes Merged.esp
BLD_Armor_Overhaul.esp
BLDAO_CFM.esp

Reverb and Ambiance Overhaul + LOST Audio Tweaks

I use, and recommend you use, Reverb and Ambiance Overhaul - Tweaked. Maybe this patch works with the original, and other versions?

> Keeps wolf, insect, and bird sounds added by RAO. Prevents added insect and bird sounds from playing during rain and snow.
> Keeps RAO sound category assignments so sliders still work.
> Keeps reverb settings, and other values, from RAO where I deemed it necessary.

Reverb and Ambiance Overhaul - Tweaked
LOST Audio Tweaks

Built with versions: 

RAO 1.0
LAT 5.1b

Required load order:

Reverb and Ambiance Overhaul.esp
LOST Audio Tweaks.esp
RAO_LAT_Compat.esp

Woody's Wasteland Stuff Vanilla Balance

I love Woody's Wasteland Stuff, but I don't like how the low building requirements for the items make building vanilla pieces obsolete. This patch introduces some balance so it fits better in the game.

Woody's Wasteland Stuff

Built with version 4.

> Adjusted component requirements for walls, floors, roofs, rails, stairs, and foundations to be similar to vanilla items.
> Added fertilizer as a component requirement for hanging bucket plants.
> Razorgrain piles require razorgrain to build instead of wood.
> Greatly increased the component requirements for the windmill and waterwheel generators.
> Reduced water output of windmills from 10 to 8.