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MisterNumbers3k - MikMet - Emiral

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MisterNumbers3k

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About this mod

CRP Overgrowth is a complete map overhaul of Fallout 4. This mod retextures and remeshes most base game items in order to achieve an eye-popping overgrown aesthetic. Precombines are rebuilt and the navmesh has been completely reworked since the version 6.1 release. This is an update to version 6.1 and the associated patch repository.

Requirements
Permissions and credits
Commonwealth Reclamation Project - Overgrowth

CRP Overgrowth is a complete tree, flora, and environmental overhaul for Fallout 4. It adds Objects all across the Commonwealth, remeshes and retextures the buildings, ground, flora, vehicles, and much, MUCH more. This mod page serves as a Patch Repository for CRP Overgrowth so that it can be used alongside many of the popular and well-done mods on Nexus. This page will also be used to push updates for CRP Overgrowth (hotfixes - such as precombine fixes, texture fixes, general esp work, etc).

In order to obtain CRP Overgrowth, you must join the The Black Pearl Discord Server. Shadow of the Wind has given me full permission to publish my additions to and patches for CRP Overgrowth here, with the one request being that the main assets/archives must be retrieved from the Black Pearl Discord server. This will not change.

Please see the CRP Patch Repo here for the lists of CRP mods patches/supported and so on (please note that the list is continuing to grow).

PRP Patches Will Not Work! CRP uses custom textures, materials, meshes and in some cases landscape, which regular PRP patches will break. Only use patches built against CRP 7.0

If you are coming here because you were directed from the discord then you are in the correct place. If you happened to just wonder upon this mod page, then the Installation instructions can be found in the Discord server (linked above). Please see: #crp_releases for installation and load order instructions.

Credits to the original Mod Author of CRP Overgrowth, Shadow0ftheWind. Shadow and all other contributors, along with their varied contributions, are noted in the discord server listed above.

Team Members:
MisterNumbers3k: Project Lead
HappoMatka/MikMet: Texture/modeling work
Emiral: Patch generation for third-party mod support