Rework and model tweaks for the metal armor to reduce bulk, show more underarmor/clothing, and better streamline the size upgrades. New helmet included.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
Tools used: --Outfit Studio --FO4Edit
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Changelogs
Version 1.01
Eyeslot added to helmet
Metal armor tweaks and refinement to reduce bulk and better show underarmor and clothing, with some tweaks to make the size progression more logical.
New helmet included. Compatible with any metal armor retexture.
See screenshots, but here are the notable changes:
Built-in "underarmor" removed from all pieces to better show player's underarmor
Light and medium limb models aligned with how the heavy variants look (logical progression)
Upper arm sleeves were swapped for the smaller strap that the elbow/forearm pieces use
Full helmet redesign. Helmet now takes up top hair, headband, eye, and mouth slots (vanilla used top and bottom hair slots)
Use mod manager of choice and hit the download button
Overwrite any mod that includes metal armor models
NOTE: The esp (flagged as an ESL) makes sure that the right body slots are applied to the helmet, so make sure it loads after anything that may touch the metal helmet records
it is safe to load this low in your order if you're not sure
since I had to edit the records, I included QoL edits from New Equipment Overhaul (NEO). It's not required at all, but I strongly recommend it