About this mod
This requires Grasses Is Always Greener, and will add the collision-enabled grasses from Boston Natural Surroundings 2.4 together with vanilla short Prewar Grasses to their appropriate places.
- Requirements
- Permissions and credits
and will add the collision-enabled grasses from Boston Natural Surroundings 2.4 (not required)
together with vanilla short Prewar Grass Apocalypse (not required) to their appropriate places.
Should give great variety and looks with good performance.
Screenshots is taken using minimum-grasssize = 40 in the .ini, so just lower it for denser look (for slightly less performance ofcourse)
Also uses Polluted Climate, so green grasses looks slightly red, but no texture edits have been made
Also includes an optional file to hide/disable the useless non-collision plants, for a clearer visual image. Recommended to use, but optional.
How it was made:
Boston Natural Surroundings 2.4 has open permissions, as long as credit is given.
- What I did was opened the BNS esp in FO4Edit, and removed all tree/landscape edits, and esl-espfe flagged it, and then re-archived the mod without the tree/plants textures/meshes. Then I forwarded all edits from Grasses is Always Greener, together with PreWar Grass Apocalypse,
for hopefully a very good visual look and gameplay fun!
Includes also a distant terrain noise file, that should make the LOD grounds be slightly greener for better visual consistency.
Safe to add/remove mid-save ofcourse.