Experience enhanced chaos with 'Chemfluence: AI Combat Dynamics' for Fallout 4 VR. Watch as AI adversaries adapt combat styles based on weapon choices and chem consumption, injecting thrilling unpredictability into every battle.
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Following on from Iqbalev's work making a couple of clever little RobCo to SPiD patches, i've created VR compatible plugins and redone the MCM for Fallout 4 VR.
What does Chemfluence do? Enhances AI behavior by integrating two key factors: chem usage and weapon choice. With Chemfluence, AI characters not only respond to chem consumption with distinct combat strategies but also adapt their tactics based on the weapons they wield.
-- -- -- Read the main mod page for more in depth description. -- -- --
Installation Overwrite main mod files with my VR compatible edits when prompted by your mod manager. Load order doesn't matter too much, though personally i would load this after combat AI mods e.g Arbitration, PanNPC..
Check the required files above, you'll also need appropriate Robco to SPiD patches, and of course SPID for VR.
-- -- -- Any issues, the comments section is always open. -- -- --
Credits
I am just an xEdit janitor 😅 The real ones that made this all possible are many, but to name a few:
Massive props to Zzyxzz for the original mods Iqbalev for the RobCo to SPiD patches Alandtse for porting Spell Perk Item Distributor to VR