File information
Created by
zlostnypopolnikUploaded by
zlostnypopolnikVirus scan
About this mod
The mod reworks and increases the quality of fire and smoke.
According to a report by assassindude2447, the mod also works for Fallout London.
- Requirements
- Permissions and credits
- Donations
I DON'T KNOW ENGLISH WELL, SORRY FOR THAT.
I base my mods on Qrsr's Dark Commonwealth mod, that's why they are the way they are.
Mods are overhauled vanilla files. They are not things made from scratch with precision and care, they are things created using a hammer with total amateurism. I like the vanilla style and therefore I want to capture the vanilla feeling.
I don't have time (real life consequences), so I probably won't answer questions like "how to install a mod" or "why is a mod the way it is"... I'll probably not answer anything at all. Mods are what they are - "take it or leave it".
There are smarter people than me out there in the Nexus universe, if they think I've done something wrong, please tell me what it is and how to correct it.
My "RIG":
AMD Ryzen 5 2600 Six-Core Processor, 3400 Mhz
Nvidia GeForce GTX 1060 6GB
16GB DDR4 RAM
SSD
I have a downgraded FO4 NG version.
I play FO4 at a resolution of 1920x1080 on ULTRA.
According to a report by assassindude2447, the mod also works for Fallout London.
ZP's Fire and Smoke:
The mod adds details to fire and smoke (I hope) and will increase the sense of realism when practicing pyromania. The reality is that you have to try it. The details are there, you can see it in the pictures, but it has to be seen in motion.
Textures are 2K and 4K. Some are upscaled 2 times, some 4 times. I'll tell you the truth, I don't care about texture size or dimension anymore, but I try to make it so that I can play FO4 without any problems. From now on the description site will contain data about my calculator so that everyone can compare the situation they are in when they download my stuff. During testing, I found out that the flamer is more fun than I thought.
As a little bonus, I added ash pile textures, since it smolders and when there is an ash pile, let there be a goo puddle.
ZP's Fire and Smoke and ZP's Frost and Shock share some textures, it doesn't matter which mod overrides which.
18/10/2024 UPDATE - scorched impact textures, new jet pac fire for true hardcore steam punk fans - smoke the world - see pictures, some smoke and ember texture.
Note. If you don't want the new jet pac smoke texture, delete this:
Data\Textures\Effects\Gradients\JetpackGrad_d.DDS
19/10/2024 UPDATE - update for particle coming from fire - see last pictures. Sorry for these micro-updates, I'll summarize it later, but I'm working on other things and figuring out what else I've missed.
24/10/2024 UPDATE - ba2 and loose variant WITHOUT GRADIENT textures. The update contains both updates, you don't need them. Some users have reported seeing white flames in The Fens Sheriff's Department - Bleachers 2 mod. I'm 99.99 percent sure it's due to the gradient textures. The difference is small, but visible. You will not lose the details.
Bloody hell, I didn't expect this.

If you see any anomaly, please report it.
Compatibility:
The mod comes in two variants - ba2 and loose, CHOOSE ONLY ONE.
I know that the plugin does not have data for dependencies - Automatron, NW, FH, I made it that way on purpose. Nothing will happen to your game if you don't have the proper DLC.
The mod overwrites several VANILLA files in the Textures library. For more information, click on Preview file contents in the Files section - loose variant.
According to a report by assassindude2447, the mod also works for Fallout London.
Installation:
Install with your favorite mod manager.
Recommendation:
Dark Commonwealth and other mods from Qrsr
My mods:
zlostnypopolnik
My wallpapers:
Wallpapers
My pathetic videos:
Pathetic videos
Credits:
God, Bethesda, Qrsr, modding community