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Spadey01 for mod and Tomes2789 for patch

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Tomes2789

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About this mod

This patch simply removes the Munitions requirement for Spadey01's lovely "Combat Rifle Attachment And Weaponry Expansion - Rat Runners Arsenal" and allows the weapons to use vanilla ammo instead.

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DESCRIPTION: This patch simply removes the Munitions requirement for Spadey01's lovely "Combat Rifle Attachment And Weaponry Expansion - Rat Runners Arsenal" and allows the weapons to use vanilla ammo instead. -- It's also an ESL-Flagged ESP, so it take up a slot in your load order.

While Munitions is a great mod, I personally don't use it in my own game, and hopefully this patch will allow other people in the same boat to enjoy this great weapon mod!

ALTERATIONS: The weapons' ammo and NPC ammo level lists have been switched from the Munitions ammo to various vanilla ammo. Also, the ESP has had the Munitions masters requirement cleared (and a master for Nuka-World has been added so that 7.62 ammo can be used). -- Nothing else has been changed whatsoever from the original mod's ESP, and Spadey01's original mod is obviously still required (simply overwrite it with this patched ESP in your mod manager).

The ammo changes are listed below. This is based on what I personally felt was right/appropriate as an irl gun person myself, and based upon the game's mechanics. Also, please note that as 2 of the 4 uniques use vanilla ammo already, those were left untouched.


Soviet Submachine Gun (+ Prototype PCR):   .45 Ammo

Co-Battle Rifle:   5.56 Ammo

Paratrooper Rifle:  7.62 Ammo

Counter Assault Rifle:  .308 Ammo

Combat Machine Gun (+ Double Trouble):  .50 Ammo


ESL-FLAGGED: As a bonus, it's also an ESL-Flagged ESP, so it will NOT take up a slot in your load order.

REQUIREMENTS: Requires Spadey01's original "Combat Rifle Attachment And Weaponry Expansion - Rat Runners Arsenal" mod, or this will do NOTHING. Overwrite his mod with my ESP in your mod manager (as always, recommend using MO2 for the sake of all humanity)

NOTE: I have NOT tested this mod with a save where the Munitions version has already been added/injected into the game. I have ONLY used it on a save where the Munitions  version weapon(s)/ammo had NOT previously been added/injected. -- As such, I'd recommend using this patch with a save that either (1) has not had the original Munitions mod installed, or (2) has had the original Munitions version completely removed.

CREDIT: Thank you to Spadey01 for making the mod, and to bp42s for all the help in learning how to make this patch!!

NO DONATIONS: This is simply a patch to Spadey’s mod. Spadey deserves any/all donations here, so please go to his page to donate (and not to me!!).

Enjoy!